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author/dev/humancontroller <devhc@example.com>2017-04-15 00:09:28 +0200
committer/dev/humancontroller <devhc@example.com>2017-04-15 17:24:19 +0200
commit20408b853cfd427b394ac2acd7b268836bd3de3f (patch)
tree0f070754a71a08c84c233cd00d78ae50b2b38ecd
parent520cdfbc7773bcad3abc650076ac73f9719a995c (diff)
increase the number of unlagged markers to support higher sv_fps values
-rw-r--r--src/game/g_local.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index c8e5806..c655950 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -441,7 +441,7 @@ typedef struct
statsCounters_t statscounters;
} clientPersistant_t;
-#define MAX_UNLAGGED_MARKERS 10
+#define MAX_UNLAGGED_MARKERS 256
typedef struct unlagged_s {
vec3_t origin;
vec3_t mins;