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author/dev/humancontroller <devhc@example.com>2017-04-13 11:30:00 +0000
committer/dev/humancontroller <devhc@example.com>2017-04-15 17:24:16 +0200
commit787ae313812f0a385f3cec9216fa0e67df148ca7 (patch)
tree1a237cba93c991aa09280b2765a23a41179a91ab /src/cgame/cg_buildable.c
parent979776bf1d7319218d84dd488ed69a45a854dce1 (diff)
fix a bunch of C-specific programming errors
detected by Clang
Diffstat (limited to 'src/cgame/cg_buildable.c')
-rw-r--r--src/cgame/cg_buildable.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c
index e7b4d85..eed8e0e 100644
--- a/src/cgame/cg_buildable.c
+++ b/src/cgame/cg_buildable.c
@@ -920,8 +920,7 @@ static void CG_BuildableStatusDisplay( centity_t *cent )
VectorCopy( cent->lerpOrigin, origin );
// center point
- origin[ 2 ] += mins[ 2 ];
- origin[ 2 ] += ( abs( mins[ 2 ] ) + abs( maxs[ 2 ] ) ) / 2;
+ origin[ 2 ] += ( mins[ 2 ] + maxs[ 2 ] ) / 2;
entNum = cg.predictedPlayerState.clientNum;