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author/dev/humancontroller <devhc@example.com>2017-04-13 11:30:00 +0000
committer/dev/humancontroller <devhc@example.com>2017-04-15 17:24:17 +0200
commit96aae565da71018d0273a2ba5ade60c95d30141b (patch)
treee277e9cc85f411223897939fd5cc6c01bee04775 /src/cgame/cg_draw.c
parent0b88388204f4a1854ac7ae8486bb403023125827 (diff)
remove the abusable levelshot command and related hacks
Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r--src/cgame/cg_draw.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index c5c9bf1..9efed5e 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -3254,10 +3254,6 @@ static void CG_Draw2D( void )
color[ 0 ] = color[ 1 ] = color[ 2 ] = color[ 3 ] = 1.0f;
- // if we are taking a levelshot for the menu, don't draw anything
- if( cg.levelShot )
- return;
-
if( cg_draw2D.integer == 0 )
return;