diff options
author | /dev/humancontroller <devhc@example.com> | 2017-04-13 11:30:00 +0000 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-04-15 17:24:16 +0200 |
commit | 997dca8b0297aa186931a84e9f9838b2867f7f1e (patch) | |
tree | d6d33dd19ac0a88df7f9bcad0d2508e3c48f02a8 /src/cgame/cg_predict.c | |
parent | c596670999d843b430df0c4fe0eeabd148614638 (diff) |
remove a bunch of set-but-otherwise-unused variables
Diffstat (limited to 'src/cgame/cg_predict.c')
-rw-r--r-- | src/cgame/cg_predict.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/cgame/cg_predict.c b/src/cgame/cg_predict.c index 59419b5..0f95ea2 100644 --- a/src/cgame/cg_predict.c +++ b/src/cgame/cg_predict.c @@ -547,7 +547,6 @@ void CG_PredictPlayerState( void ) { int cmdNum, current, i; playerState_t oldPlayerState; - qboolean moved; usercmd_t oldestCmd; usercmd_t latestCmd; int stateIndex = 0, predictCmd = 0; @@ -733,9 +732,6 @@ void CG_PredictPlayerState( void ) stateIndex = cg.stateHead; } - // run cmds - moved = qfalse; - for( cmdNum = current - CMD_BACKUP + 1; cmdNum <= current; cmdNum++ ) { // get the command @@ -853,8 +849,6 @@ void CG_PredictPlayerState( void ) stateIndex = ( stateIndex + 1 ) % NUM_SAVED_STATES; } - moved = qtrue; - // add push trigger movement effects CG_TouchTriggerPrediction( ); |