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authorPaweł Redman <pawel.redman@gmail.com>2019-02-15 18:45:33 +0100
committerPaweł Redman <pawel.redman@gmail.com>2019-02-15 18:45:33 +0100
commit5e9caf8a7e6aca6acc920a74c650649e7e060770 (patch)
tree49c2ffd66e0378ec16aa456a721b2e8fbab60979 /src/game/g_combat.c
parentf88d93f125354edfc3c86b976fd6ec1233e81af0 (diff)
Consistent evo rounding; fix fractional /share.gameplay/fractional-evos
Diffstat (limited to 'src/game/g_combat.c')
-rw-r--r--src/game/g_combat.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c
index 6cadeec..2bff478 100644
--- a/src/game/g_combat.c
+++ b/src/game/g_combat.c
@@ -462,7 +462,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int
reward = G_RoundFunds( reward, PTE_ALIENS );
if( g_logFunds.integer )
- G_LogPrintf("KillReward: %d %d %f: %s^7 rewarded with %.3f evo(s)\n",
+ G_LogPrintf("KillReward: %d %d %f: %s^7 rewarded with %.2f evo(s)\n",
self - g_entities, i, reward, player->client->pers.netname, reward);
G_AddFundsToClient( player->client, reward, qtrue );