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author/dev/humancontroller <devhc@example.com>2017-04-13 11:30:00 +0000
committer/dev/humancontroller <devhc@example.com>2017-04-15 17:24:20 +0200
commitecdfd00b5bff42afacd4f5267bdef9ae61bfc154 (patch)
tree18458c0ef7cd83137c188be9b4e61124765ab3a0 /src/game/g_local.h
parentade61ba16bcaa053255d8564f6ed45cfb72df13f (diff)
implement g_gradualFreeFunds: give free funds to each player every 2 minutes, regardless of kills and deaths
Diffstat (limited to 'src/game/g_local.h')
-rw-r--r--src/game/g_local.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/g_local.h b/src/game/g_local.h
index c655950..bd337da 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -409,6 +409,7 @@ typedef struct
int ping;
int lastTeamStatus;
+ int lastFreekillTime;
int lastFloodTime; // level.time of last flood-limited command
int floodDemerits; // number of flood demerits accumulated
@@ -497,8 +498,6 @@ struct gclient_s
int airOutTime;
- int lastKillTime; // for multiple kill rewards
-
qboolean fireHeld; // used for hook
qboolean fire2Held; // used for alt fire
gentity_t *hook; // grapple hook if out
@@ -1423,6 +1422,7 @@ extern vmCvar_t g_disabledBuildables;
extern vmCvar_t g_buildPointsRecoverRate;
extern vmCvar_t g_dynamicBuildPoints;
extern vmCvar_t g_instantBuild;
+extern vmCvar_t g_gradualFreeFunds;
extern vmCvar_t g_markDeconstruct;
extern vmCvar_t g_markDeconstructMode;