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author | /dev/humancontroller <devhc@example.com> | 2017-04-13 11:30:00 +0000 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-04-15 17:24:20 +0200 |
commit | 3f7914b0dad5c5270986c3d9d3a9369536427cd3 (patch) | |
tree | 8f2db3dc0969f0e2fcf7106f61d158d6b97e6551 /src/game/g_target.c | |
parent | 6310e03613071ce9313b1559b89be81a253caa03 (diff) |
display dead battlesuit bodies
displaying battlesuits over dead bodies (on stock cgames) is as simple as setting the class of the dead body to a battlesuit instead of a human class
Diffstat (limited to 'src/game/g_target.c')
0 files changed, 0 insertions, 0 deletions