diff options
author | /dev/humancontroller <devhc@example.com> | 2017-04-15 08:27:58 +0200 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-04-15 17:21:02 +0200 |
commit | 8f6cc0930258d39570676d349db062b0c54ba1ad (patch) | |
tree | c5fa9e0bf41b1eb7b28978868891a4f68a2c269f /src/game/g_weapon.c | |
parent | ebd43d72d1af22fcde4b9857fb226cefab9fcdbf (diff) |
multi-protocol: rename powerups to misc in the playerState_t and entityState_t structs
Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r-- | src/game/g_weapon.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c index e2d0183..ea4e290 100644 --- a/src/game/g_weapon.c +++ b/src/game/g_weapon.c @@ -1152,7 +1152,7 @@ static void G_UpdateZapEffect( zap_t *zap ) effect->s.eType = ET_LEV2_ZAP_CHAIN; effect->classname = "lev2zapchain"; G_SetOrigin( effect, zap->creator->s.origin ); - effect->s.powerups = zap->creator->s.number; + effect->s.misc = zap->creator->s.number; effect->s.time = effect->s.time2 = effect->s.constantLight = -1; |