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author | Paweł Redman <pawel@redman.xyz> | 2017-04-13 11:30:00 +0000 |
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committer | /dev/humancontroller <devhc@example.com> | 2017-04-15 12:06:43 +0200 |
commit | 5ad9e26c3be1f2ebc6cdb340b685aef30ae16db7 (patch) | |
tree | 5ee97c52196122bd8356ad8e09403332e7712fcd /src/game/tremulous.h | |
parent | 45973dc48641365b31475733bce7af9c3b8603a6 (diff) |
import the cQVM game module
replacing the existing one
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index 0d2d1c1..c007489 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -620,7 +620,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA //do to increment the stage kill counters // g_suddenDeathMode settings -#define SDMODE_BP 0 +#define SDMODE_BP 0 #define SDMODE_NO_BUILD 1 #define SDMODE_SELECTIVE 2 -#define SDMODE_NO_DECON 3 |