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authorPaweł Redman <pawel@redman.xyz>2017-04-13 11:30:00 +0000
committer/dev/humancontroller <devhc@example.com>2017-04-15 12:06:43 +0200
commit5ad9e26c3be1f2ebc6cdb340b685aef30ae16db7 (patch)
tree5ee97c52196122bd8356ad8e09403332e7712fcd /src/game/tremulous.h
parent45973dc48641365b31475733bce7af9c3b8603a6 (diff)
import the cQVM game module
replacing the existing one
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r--src/game/tremulous.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h
index 0d2d1c1..c007489 100644
--- a/src/game/tremulous.h
+++ b/src/game/tremulous.h
@@ -620,7 +620,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//do to increment the stage kill counters
// g_suddenDeathMode settings
-#define SDMODE_BP 0
+#define SDMODE_BP 0
#define SDMODE_NO_BUILD 1
#define SDMODE_SELECTIVE 2
-#define SDMODE_NO_DECON 3