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author/dev/humancontroller <devhc@example.com>2017-04-13 11:30:00 +0000
committer/dev/humancontroller <devhc@example.com>2017-04-15 17:24:16 +0200
commit997dca8b0297aa186931a84e9f9838b2867f7f1e (patch)
treed6d33dd19ac0a88df7f9bcad0d2508e3c48f02a8 /src/ui/ui_main.c
parentc596670999d843b430df0c4fe0eeabd148614638 (diff)
remove a bunch of set-but-otherwise-unused variables
Diffstat (limited to 'src/ui/ui_main.c')
-rw-r--r--src/ui/ui_main.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 8eaa77c..052ee23 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -5562,7 +5562,6 @@ UI_Init
*/
void _UI_Init( qboolean inGameLoad ) {
const char *menuSet;
- int start;
BG_InitClassOverrides( );
BG_InitAllowedGameElements( );
@@ -5648,8 +5647,6 @@ void _UI_Init( qboolean inGameLoad ) {
AssetCache();
- start = trap_Milliseconds();
-
uiInfo.teamCount = 0;
uiInfo.characterCount = 0;
uiInfo.aliasCount = 0;