diff options
| -rw-r--r-- | src/game/bg_misc.c | 34 | ||||
| -rw-r--r-- | src/game/bg_public.h | 2 | 
2 files changed, 36 insertions, 0 deletions
diff --git a/src/game/bg_misc.c b/src/game/bg_misc.c index b7f23f3..3fdec70 100644 --- a/src/game/bg_misc.c +++ b/src/game/bg_misc.c @@ -5173,6 +5173,40 @@ qboolean BG_RotateAxis( vec3_t surfNormal, vec3_t inAxis[ 3 ],  /*  =============== +BG_GetClientNormal + +Get the normal for the surface the client is walking on +=============== +*/ +void BG_GetClientNormal( const playerState_t *ps, vec3_t normal ) +{ +  if( ps->stats[ STAT_STATE ] & SS_WALLCLIMBING ) +  { +    if( ps->eFlags & EF_WALLCLIMBCEILING ) +      VectorSet( normal, 0.0f, 0.0f, -1.0f ); +    else +      VectorCopy( ps->grapplePoint, normal ); +  } +  else +    VectorSet( normal, 0.0f, 0.0f, 1.0f ); +} + +/* +=============== +BG_GetClientViewOrigin + +Get the position of the client's eye, based on the client's position, the surface's normal, and client's view height +=============== +*/ +void BG_GetClientViewOrigin( const playerState_t *ps, vec3_t viewOrigin ) +{ +  vec3_t normal; +  BG_GetClientNormal( ps, normal ); +  VectorMA( ps->origin, ps->viewheight, normal, viewOrigin ); +} + +/* +===============  BG_PositionBuildableRelativeToPlayer  Find a place to build a buildable diff --git a/src/game/bg_public.h b/src/game/bg_public.h index cbb2def..1a5b81c 100644 --- a/src/game/bg_public.h +++ b/src/game/bg_public.h @@ -1121,6 +1121,8 @@ void      BG_DeactivateUpgrade( int item, int stats[ ] );  qboolean  BG_UpgradeIsActive( int item, int stats[ ] );  qboolean  BG_RotateAxis( vec3_t surfNormal, vec3_t inAxis[ 3 ],                           vec3_t outAxis[ 3 ], qboolean inverse, qboolean ceiling ); +void      BG_GetClientNormal( const playerState_t *ps, vec3_t normal ); +void      BG_GetClientViewOrigin( const playerState_t *ps, vec3_t viewOrigin );  void      BG_PositionBuildableRelativeToPlayer( const playerState_t *ps,                                                  const vec3_t mins, const vec3_t maxs,                                                  void (*trace)( trace_t *, const vec3_t, const vec3_t,  | 
