diff options
| -rw-r--r-- | src/game/g_main.c | 7 | ||||
| -rw-r--r-- | src/game/g_maprotation.c | 11 | 
2 files changed, 16 insertions, 2 deletions
diff --git a/src/game/g_main.c b/src/game/g_main.c index e539355..f7f663c 100644 --- a/src/game/g_main.c +++ b/src/game/g_main.c @@ -2089,6 +2089,9 @@ void ExitLevel( void )    int       i;    gclient_t *cl;    buildHistory_t *tmp, *mark; +  char currentmap[ MAX_CVAR_VALUE_STRING ]; + +  trap_Cvar_VariableStringBuffer( "mapname", currentmap, sizeof( currentmap ));    if( level.mapRotationVoteTime )    { @@ -2114,7 +2117,9 @@ void ExitLevel( void )      }    } -  if ( G_MapExists( g_nextMap.string ) ) +  if( !Q_stricmp( currentmap, g_nextMap.string ) ) +    trap_SendConsoleCommand( EXEC_APPEND, "map_restart\n" ); +  else if ( G_MapExists( g_nextMap.string ) )      trap_SendConsoleCommand( EXEC_APPEND, va("!map %s\n", g_nextMap.string ) );    else if( G_MapRotationActive( ) )      G_AdvanceMapRotation( ); diff --git a/src/game/g_maprotation.c b/src/game/g_maprotation.c index 2438ebc..b3198a4 100644 --- a/src/game/g_maprotation.c +++ b/src/game/g_maprotation.c @@ -615,8 +615,10 @@ static void G_IssueMapChange( int rotation )    int   map = G_GetCurrentMap( rotation );    char  cmd[ MAX_TOKEN_CHARS ];    char  newmap[ MAX_CVAR_VALUE_STRING ]; +  char  currentmap[ MAX_CVAR_VALUE_STRING ];    Q_strncpyz( newmap, mapRotations.rotations[rotation].maps[map].name, sizeof( newmap )); +  trap_Cvar_VariableStringBuffer( "mapname", currentmap, sizeof( currentmap ));    if (!Q_stricmp( newmap, "*VOTE*") )    { @@ -642,7 +644,14 @@ static void G_IssueMapChange( int rotation )        mapRotations.rotations[ rotation ].maps[ map ].layouts );    } -  trap_SendConsoleCommand( EXEC_APPEND, va( "map %s\n", newmap ) ); +  if( !Q_stricmp( currentmap, newmap ) ) +  { +    trap_SendConsoleCommand( EXEC_APPEND, "map_restart\n" ); +  } +  else +  { +    trap_SendConsoleCommand( EXEC_APPEND, va( "map %s\n", newmap ) ); +  }    // load up map defaults if g_mapConfigs is set    G_MapConfigs( newmap );  | 
