diff options
Diffstat (limited to 'src/cgame/cg_players.c')
-rw-r--r-- | src/cgame/cg_players.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/cgame/cg_players.c b/src/cgame/cg_players.c index b594330..bc3aaa4 100644 --- a/src/cgame/cg_players.c +++ b/src/cgame/cg_players.c @@ -2012,7 +2012,7 @@ void CG_Player( centity_t *cent ) qboolean shadow = qfalse; float shadowPlane; entityState_t *es = ¢->currentState; - pClass_t class = ( es->powerups >> 8 ) & 0xFF; + pClass_t class = ( es->misc >> 8 ) & 0xFF; float scale; vec3_t tempAxis[ 3 ], tempAxis2[ 3 ]; vec3_t angles; @@ -2379,7 +2379,7 @@ void CG_Corpse( centity_t *cent ) legs.nonNormalizedAxes = qtrue; } - //CG_AddRefEntityWithPowerups( &legs, es->powerups, ci->team ); + //CG_AddRefEntityWithPowerups( &legs, es->misc, ci->team ); trap_R_AddRefEntityToScene( &legs ); // if the model failed, allow the default nullmodel to be displayed @@ -2404,7 +2404,7 @@ void CG_Corpse( centity_t *cent ) torso.shadowPlane = shadowPlane; torso.renderfx = renderfx; - //CG_AddRefEntityWithPowerups( &torso, es->powerups, ci->team ); + //CG_AddRefEntityWithPowerups( &torso, es->misc, ci->team ); trap_R_AddRefEntityToScene( &torso ); // @@ -2423,7 +2423,7 @@ void CG_Corpse( centity_t *cent ) head.shadowPlane = shadowPlane; head.renderfx = renderfx; - //CG_AddRefEntityWithPowerups( &head, es->powerups, ci->team ); + //CG_AddRefEntityWithPowerups( &head, es->misc, ci->team ); trap_R_AddRefEntityToScene( &head ); } } |