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-rw-r--r--src/cgame/cg_main.c2
-rw-r--r--src/cgame/cg_syscalls.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index d303b30..17505d1 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -43,7 +43,7 @@ This is the only way control passes into the module.
This must be the very first function compiled into the .q3vm file
================
*/
-intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3,
+Q_EXPORT intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3,
int arg4, int arg5, int arg6, int arg7,
int arg8, int arg9, int arg10, int arg11 )
{
diff --git a/src/cgame/cg_syscalls.c b/src/cgame/cg_syscalls.c
index 43afc2c..1239165 100644
--- a/src/cgame/cg_syscalls.c
+++ b/src/cgame/cg_syscalls.c
@@ -30,7 +30,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
static intptr_t (QDECL *syscall)( intptr_t arg, ... ) = (intptr_t (QDECL *)( intptr_t, ...))-1;
-void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) )
+Q_EXPORT void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) )
{
syscall = syscallptr;
}