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-rw-r--r--src/game/bg_public.h31
1 files changed, 0 insertions, 31 deletions
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index 1a5b81c..790e206 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -954,25 +954,6 @@ typedef struct
int value;
} classAttributes_t;
-typedef struct
-{
- char modelName[ MAX_QPATH ];
- float modelScale;
- char skinName[ MAX_QPATH ];
- float shadowScale;
- char hudName[ MAX_QPATH ];
- char humanName[ MAX_STRING_CHARS ];
-
- vec3_t mins;
- vec3_t maxs;
- vec3_t crouchMaxs;
- vec3_t deadMins;
- vec3_t deadMaxs;
- int viewheight;
- int crouchViewheight;
- float zOffset;
-} classAttributeOverrides_t;
-
//stages
typedef enum
{
@@ -1038,16 +1019,6 @@ typedef struct
qboolean replaceable;
} buildableAttributes_t;
-typedef struct
-{
- char models[ MAX_BUILDABLE_MODELS ][ MAX_QPATH ];
-
- float modelScale;
- vec3_t mins;
- vec3_t maxs;
- float zOffset;
-} buildableAttributeOverrides_t;
-
//TA: weapon record
typedef struct
{
@@ -1166,7 +1137,6 @@ int BG_FindDCCTestForBuildable( int bclass );
int BG_FindUniqueTestForBuildable( int bclass );
qboolean BG_FindReplaceableTestForBuildable( int bclass );
qboolean BG_FindTransparentTestForBuildable( int bclass );
-void BG_InitBuildableOverrides( void );
int BG_FindClassNumForName( char *name );
char *BG_FindNameForClassNum( int pclass );
@@ -1200,7 +1170,6 @@ float BG_FindBuildDistForClass( int pclass );
int BG_ClassCanEvolveFromTo( int fclass, int tclass, int credits, int num );
int BG_FindCostOfClass( int pclass );
int BG_FindValueOfClass( int pclass );
-void BG_InitClassOverrides( void );
int BG_FindPriceForWeapon( int weapon );
qboolean BG_FindStagesForWeapon( int weapon, stage_t stage );