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-rw-r--r--src/game/g_client.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/g_client.c b/src/game/g_client.c
index d2663bc..b6a3e0e 100644
--- a/src/game/g_client.c
+++ b/src/game/g_client.c
@@ -761,6 +761,8 @@ void SpawnCorpse( gentity_t *ent )
body->r.contents = CONTENTS_CORPSE;
body->clipmask = MASK_DEADSOLID;
body->s.clientNum = ent->client->ps.stats[ STAT_PCLASS ];
+ if( body->s.clientNum == PCL_HUMAN && BG_InventoryContainsUpgrade( UP_BATTLESUIT, ent->client->ps.stats ) )
+ body->s.clientNum = PCL_HUMAN_BSUIT;
body->nonSegModel = ent->client->ps.persistant[ PERS_STATE ] & PS_NONSEGMODEL;
if( ent->client->ps.stats[ STAT_PTEAM ] == PTE_HUMANS )