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Diffstat (limited to 'src/game/g_weapon.c')
-rw-r--r--src/game/g_weapon.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/game/g_weapon.c b/src/game/g_weapon.c
index bc1491b..8ab005e 100644
--- a/src/game/g_weapon.c
+++ b/src/game/g_weapon.c
@@ -258,7 +258,7 @@ void meleeAttack( gentity_t *ent, float range, float width, int damage, meansOfD
}
if( traceEnt->takedamage )
- G_Damage( traceEnt, ent, ent, forward, tr.endpos, damage, DAMAGE_NO_KNOCKBACK, mod );
+ G_Damage( traceEnt, ent, ent, forward, tr.endpos, damage, 0, mod );
}
/*
@@ -644,7 +644,7 @@ void painSawFire( gentity_t *ent )
}
if( traceEnt->takedamage )
- G_Damage( traceEnt, ent, ent, forward, tr.endpos, PAINSAW_DAMAGE, DAMAGE_NO_KNOCKBACK, MOD_PAINSAW );
+ G_Damage( traceEnt, ent, ent, forward, tr.endpos, PAINSAW_DAMAGE, 0, MOD_PAINSAW );
}
/*
@@ -929,7 +929,7 @@ qboolean CheckVenomAttack( gentity_t *ent )
tent->s.generic1 = ent->s.generic1; //weaponMode
}
- G_Damage( traceEnt, ent, ent, forward, tr.endpos, damage, DAMAGE_NO_KNOCKBACK, MOD_LEVEL0_BITE );
+ G_Damage( traceEnt, ent, ent, forward, tr.endpos, damage, 0, MOD_LEVEL0_BITE );
return qtrue;
}
@@ -1287,7 +1287,7 @@ void G_UpdateZaps( int msec )
if( damage )
{
G_Damage( target, source, zap->creator, forward, target->s.origin,
- damage, DAMAGE_NO_KNOCKBACK | DAMAGE_NO_LOCDAMAGE, MOD_LEVEL2_ZAP );
+ damage, DAMAGE_NO_LOCDAMAGE, MOD_LEVEL2_ZAP );
if( g_modAlienRate.integer > 0 )
damage = damage * 100 / g_modAlienRate.integer;
zap->damageUsed += damage;
@@ -1404,7 +1404,7 @@ qboolean CheckPounceAttack( gentity_t *ent )
ent->client->pmext.pouncePayload = 0;
G_Damage( traceEnt, ent, ent, forward, tr.endpos, damage,
- DAMAGE_NO_KNOCKBACK|DAMAGE_NO_LOCDAMAGE, MOD_LEVEL3_POUNCE );
+ DAMAGE_NO_LOCDAMAGE, MOD_LEVEL3_POUNCE );
ent->client->allowedToPounce = qfalse;