Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-15 | A NON-SHIT COMMIT | /dev/humancontroller | |
2017-04-15 | reserve (by default) the "dep" directory for the repository of dependencies ↵ | /dev/humancontroller | |
(system libraries) | |||
2017-04-15 | add a makefile option to build only the game module or only the cgame and ui ↵ | /dev/humancontroller | |
modules new effective defines r BUILD_ONLY_GAME=1 and BUILD_ONLY_CGUI=1. the former overrides the latter. | |||
2017-04-15 | add a makefile option not to acquire revision information from Git | /dev/humancontroller | |
2017-04-15 | stop embedding the architecture in the filenames of binaries and libraries | /dev/humancontroller | |
2017-04-15 | rearrange the build directory structure a bit | /dev/humancontroller | |
- do not use a BASEGAME subdirectory for intermediate (cgame/game/ui module) object files - place all final outputs (executables, libraries and VMs) in the "out" subdirectory of the build directory | |||
2017-04-15 | allow additional makefiles to be included via the new SETTINGS_MAKEFILES ↵ | /dev/humancontroller | |
make-variable | |||
2017-04-15 | stop using profile/platform/architecture-specific build directories, just ↵ | /dev/humancontroller | |
use "bld" (by default) | |||
2017-04-15 | rename the Makefile to GNUmakefile, and reference GNUmakefile.local instead ↵ | /dev/humancontroller | |
of Makefile.local because the Makefile uses GNU Make extensions |