| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-08-25 | Handle movers in CG_PointContents.fix/cg_pointcontents | Paweł Redman | |
| This fixes the massive prediction errors that happen on maps where water or lava can move. | |||
| 2017-04-15 | remove a bunch of set-but-otherwise-unused variables | /dev/humancontroller | |
| 2017-04-15 | multi-protocol: rename powerups to misc in the playerState_t and ↵ | /dev/humancontroller | |
| entityState_t structs | |||
| 2017-04-15 | multi-protocol: change the playerState_t and entityState_t structs to the ↵ | Jeff Kent | |
| versions in the latest code base this includes changing how ammo and clips r stored | |||
| 2017-04-15 | import the Lakitu7 r181 cgame and ui modules | Jeff Kent | |
| replacing the existing ones | |||
