Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-15 | add a BG function to get the view origin of a client | /dev/humancontroller | |
for this, import BG_GetClientNormal() | |||
2017-04-15 | add boundary checks in BG_ParseCSVBuildableList() | /dev/humancontroller | |
for protection against malicious map files | |||
2017-04-15 | fix a couple of compiler warnings | /dev/humancontroller | |
2017-04-15 | multi-protocol: rename powerups to misc in the playerState_t and ↵ | /dev/humancontroller | |
entityState_t structs | |||
2017-04-15 | multi-protocol: change the playerState_t and entityState_t structs to the ↵ | Jeff Kent | |
versions in the latest code base this includes changing how ammo and clips r stored | |||
2017-04-15 | import the cQVM game module | Paweł Redman | |
replacing the existing one | |||
2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 | |