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path: root/src/game/bg_public.h
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2017-08-14Implement player extrapolation.Paweł Redman
If a player doesn't send client frames fast enough then there will be some server frames where they don't move. This is visible as 'warping' and is generally very undesirable. Extrapolation tries to fix the problem by filling in the missing data by continuing player's trajectory.
2017-05-21Remove all override code.Paweł Redman
Overrides allowed changing some attributes of buildings and classes using configs (and without having to change the code itself). This commit removes this nonsensical system.
2017-04-15add a BG function to get the view origin of a client/dev/humancontroller
for this, import BG_GetClientNormal()
2017-04-15fix a bunch of C-specific programming errors/dev/humancontroller
detected by Clang
2017-04-15multi-protocol: change the playerState_t and entityState_t structs to the ↵Jeff Kent
versions in the latest code base this includes changing how ammo and clips r stored
2017-04-15import the cQVM game modulePaweł Redman
replacing the existing one
2017-04-15import the Slacker's QVM code baseSlackerLinux85