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path: root/src/game/g_active.c
AgeCommit message (Collapse)Author
2018-04-24Discard players' votes when they leave.Paweł Redman
2018-02-23Add !curse with some basic features.Paweł Redman
2017-09-16implement !control/dev/humancontroller
2017-05-14Adv. Basilisk healing aura & tyrant regen tweaksMaeJong
Adv. Basi healing aura now boosts regen x1.5 instead of x2 (rounded up) Tyrant regen lowered from 9 to 8
2017-05-14Move tyrant healing aura to adv. basilisksMaeJong
Healing aura stats remain the same Tyrant basic regen buffed from 7 to 9
2017-04-15Improve g_gradualFreeFunds.Paweł Redman
g_gradualFreeFunds values: 0 - disabled 1 - vanilla behavior 2 - 1 and counters don't reset on death or evolution 3 - 2 and funds are given even during SD
2017-04-15implement g_gradualFreeFunds: give free funds to each player every 2 ↵/dev/humancontroller
minutes, regardless of kills and deaths
2017-04-15remove the "poison running out" blinking functionality/dev/humancontroller
the real reason behind this is to avoid changing the playerstate's boosttime stat almost every frame
2017-04-15fix a bunch of C-specific programming errors/dev/humancontroller
detected by Clang
2017-04-15multi-protocol: change the playerState_t and entityState_t structs to the ↵Jeff Kent
versions in the latest code base this includes changing how ammo and clips r stored
2017-04-15fix unlagged not being used at all for overly large latencies/dev/humancontroller
2017-04-15import the cQVM game modulePaweł Redman
replacing the existing one
2017-04-15import the Slacker's QVM code baseSlackerLinux85