Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-18 | use >= in conditions of the form (level.time - some_base_time) vs ↵ | /dev/humancontroller | |
some_time_length | |||
2017-04-18 | fix autobahn code a bit | /dev/humancontroller | |
2017-04-18 | The Autobahn system. | Paweł Redman | |
This commit adds two important things: * Automatically dropping a player if their score is too low. * Restricting a player while waiting for a reply from Schachtmeister. | |||
2017-04-15 | implement Schachtmeister v2 | /dev/humancontroller | |
2017-04-15 | implement !setdevmode: an admin command to switch developer mode on or off | /dev/humancontroller | |
2017-04-15 | Add a cool down timer to !revert. | Paweł Redman | |
This will prevent two (or more) admins from trying to !revert simultaneously and accidentally undoing innocent players' progress. | |||
2017-04-15 | Add the "!revert" prefix to !revert's messages. | Paweł Redman | |
2017-04-15 | Implement !give. | Paweł Redman | |
2017-04-15 | Apply the scrim mode patch. | Paweł Redman | |
2017-04-15 | Reports system | MaeJong | |
2017-04-15 | Make SEESFULLLISTPLAYERS great again. | Paweł Redman | |
2017-04-15 | remove a bunch of unused variables and some no-op code | /dev/humancontroller | |
2017-04-15 | fix a couple of compiler warnings | /dev/humancontroller | |
2017-04-15 | fix a bunch of %i format flags / arguments | /dev/humancontroller | |
2017-04-15 | multi-protocol: change the playerState_t and entityState_t structs to the ↵ | Jeff Kent | |
versions in the latest code base this includes changing how ammo and clips r stored | |||
2017-04-15 | import the cQVM game module | Paweł Redman | |
replacing the existing one | |||
2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 | |