Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-15 | allow replenishing of poison without stupid per-player cooldown delays | /dev/humancontroller | |
2017-04-15 | generate buildable death sounds | /dev/humancontroller | |
sounds are from the previously-unused portions of the stock data pack; implemented via general sound events and temporary entities | |||
2017-04-15 | fix repeaters giving power after the reactor loses its health but hasn't ↵ | /dev/humancontroller | |
blown up yet | |||
2017-04-15 | fix a bunch of C-specific programming errors | /dev/humancontroller | |
detected by Clang | |||
2017-04-15 | remove a bunch of unused variables and some no-op code | /dev/humancontroller | |
2017-04-15 | fix an apparently WRONG parenthesization | /dev/humancontroller | |
2017-04-15 | import the cQVM game module | Paweł Redman | |
replacing the existing one | |||
2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 | |