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path: root/src/game/g_client.c
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2017-04-15multi-protocol: change the playerState_t and entityState_t structs to the ver...Jeff Kent
2017-04-15do not treat a clipmask of 0 as MASK_DEADSOLID in some cases/dev/humancontroller
2017-04-15import the cQVM game modulePaweł Redman
2017-04-15import the Slacker's QVM code baseSlackerLinux85