| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-04-15 | prevent obscure spectator effects after stopping following someone, like the ↵ | /dev/humancontroller | |
| slowblob effect no current STAT_STATE flag seem appropriate for a flying spectator, so they all should be off | |||
| 2017-04-15 | use a more up-to-date origin in G_RoomForClassChange() | /dev/humancontroller | |
| 2017-04-15 | remove the abusable levelshot command and related hacks | /dev/humancontroller | |
| 2017-04-15 | fix a null dereference bug | /dev/humancontroller | |
| 2017-04-15 | fix a bunch of %i format flags / arguments | /dev/humancontroller | |
| 2017-04-15 | multi-protocol: change the playerState_t and entityState_t structs to the ↵ | Jeff Kent | |
| versions in the latest code base this includes changing how ammo and clips r stored | |||
| 2017-04-15 | in the vote calling functions, protect against the dreaded exploit of ↵ | /dev/humancontroller | |
| '\n'-interpretation inside quotes | |||
| 2017-04-15 | in the vote calling code, add double quotes around some substituted argument ↵ | /dev/humancontroller | |
| strings | |||
| 2017-04-15 | import the cQVM game module | Paweł Redman | |
| replacing the existing one | |||
| 2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 | |
