Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-15 | stop closing the UI menus upon death | /dev/humancontroller | |
because it's annoying | |||
2017-04-15 | fix noclipping players affecting other players | /dev/humancontroller | |
notably, other players were able to stand on the "center" of a noclipped player set no r.contents flags for noclipping clients, keeping the saved r.contents value in the new ent->client->pers.cliprcontents field | |||
2017-04-15 | remove a bunch of unused variables and some no-op code | /dev/humancontroller | |
2017-04-15 | fix a bunch of %i format flags / arguments | /dev/humancontroller | |
2017-04-15 | multi-protocol: rename powerups to misc in the playerState_t and ↵ | /dev/humancontroller | |
entityState_t structs | |||
2017-04-15 | import the cQVM game module | Paweł Redman | |
replacing the existing one | |||
2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 | |