| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2019-02-15 | Consistent evo rounding; fix fractional /share.gameplay/fractional-evos | Paweł Redman | |
| 2019-02-11 | Log kill rewards and donations in detail. | Paweł Redman | |
| 2019-02-10 | fix PERS_CREDIT clusterfuck; nuke retribution code; and more | Theriaca | |
| - move ClientGradualFunds() call before death check - use pers.funds in game code, sync PERS_CREDIT only when necessary | |||
| 2019-02-10 | rewrite and optimize G_OverflowCredits() | Theriaca | |
| - now always prioritizes poor players - synchronizes PERS_CREDIT once per loop, instead of constantly additionally, rename: - G_AddCreditToClient -> G_AddFundsToClient - G_OverflowCredits -> G_OverflowFunds - 'credit(s)' parameters -> 'funds' | |||
| 2019-02-10 | implement fractional evos for aliens | Theriaca | |
| - rewrite and optimize G_AddCreditToClient() - remove unclaimedFrags trashcode in player_die Overflowing of fractional evos is supported; sharing isn't (yet?) | |||
| 2019-02-10 | Prototype anti-stacking system | Paweł Redman | |
| 2018-02-23 | Add !curse with some basic features. | Paweł Redman | |
| 2018-02-04 | Remove knockback from everything but LC and barbs. | Paweł Redman | |
| 2017-04-26 | Implement g_nullifyTyrantKills. | Paweł Redman | |
| 2017-04-15 | Improve g_gradualFreeFunds. | Paweł Redman | |
| g_gradualFreeFunds values: 0 - disabled 1 - vanilla behavior 2 - 1 and counters don't reset on death or evolution 3 - 2 and funds are given even during SD | |||
| 2017-04-15 | implement g_gradualFreeFunds: give free funds to each player every 2 ↵ | /dev/humancontroller | |
| minutes, regardless of kills and deaths | |||
| 2017-04-15 | stop closing the UI menus upon death | /dev/humancontroller | |
| because it's annoying | |||
| 2017-04-15 | fix noclipping players affecting other players | /dev/humancontroller | |
| notably, other players were able to stand on the "center" of a noclipped player set no r.contents flags for noclipping clients, keeping the saved r.contents value in the new ent->client->pers.cliprcontents field | |||
| 2017-04-15 | remove a bunch of unused variables and some no-op code | /dev/humancontroller | |
| 2017-04-15 | fix a bunch of %i format flags / arguments | /dev/humancontroller | |
| 2017-04-15 | multi-protocol: rename powerups to misc in the playerState_t and ↵ | /dev/humancontroller | |
| entityState_t structs | |||
| 2017-04-15 | import the cQVM game module | Paweł Redman | |
| replacing the existing one | |||
| 2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 | |
