Age | Commit message (Collapse) | Author |
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This commit adds two important things:
* Automatically dropping a player if their score is too low.
* Restricting a player while waiting for a reply from Schachtmeister.
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This will prevent two (or more) admins from trying to !revert simultaneously and accidentally undoing innocent players' progress.
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configurable via the new g_logPrivateMessages cvar:
0: do not log anything
1: log that a PM was sent, and to what name-pattern
2: log the contents of the PMs too
a PM to the console is not considered a real PM.
(logging is parallel with printing to the console.)
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minutes, regardless of kills and deaths
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notably, other players were able to stand on the "center" of a noclipped player
set no r.contents flags for noclipping clients, keeping the saved r.contents value in the new ent->client->pers.cliprcontents field
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replacing the existing one
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