Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-02-23 | Add !curse with some basic features. | Paweł Redman | |
2018-02-04 | Remove knockback from everything but LC and barbs. | Paweł Redman | |
2017-09-16 | implement !control | /dev/humancontroller | |
2017-09-16 | constize a bunch of input-only pointer function-arguments | /dev/humancontroller | |
2017-09-16 | expose g_clients | /dev/humancontroller | |
TODO: replace all occurrences of „level.clients“ with „g_clients“ | |||
2017-05-18 | Improve version checking. | Paweł Redman | |
2017-05-18 | Basic implementation of !versions. | Paweł Redman | |
2017-05-04 | Implement cvars for SM2 autobahn & outdated client messages | MaeJong | |
Remove obsolete int g_updateClientNotice Add g_outdatedClientMessage & prompt only if it's non-empty Add g_schachtmeisterAutobahnMessage (existed, was unused) | |||
2017-04-26 | Implement g_nullifyTyrantKills. | Paweł Redman | |
2017-04-18 | Implement g_reportAdminListMinLvl | MaeJong | |
Specifies the minimum level needed for a player's name to be written in the "admins" field in reports. Defaults to 4 | |||
2017-04-18 | The Autobahn system. | Paweł Redman | |
This commit adds two important things: * Automatically dropping a player if their score is too low. * Restricting a player while waiting for a reply from Schachtmeister. | |||
2017-04-15 | implement Schachtmeister v2 | /dev/humancontroller | |
2017-04-15 | Add a cool down timer to !revert. | Paweł Redman | |
This will prevent two (or more) admins from trying to !revert simultaneously and accidentally undoing innocent players' progress. | |||
2017-04-15 | Apply the scrim mode patch. | Paweł Redman | |
2017-04-15 | Reports system | MaeJong | |
2017-04-15 | implement logging control for PMs | /dev/humancontroller | |
configurable via the new g_logPrivateMessages cvar: 0: do not log anything 1: log that a PM was sent, and to what name-pattern 2: log the contents of the PMs too a PM to the console is not considered a real PM. (logging is parallel with printing to the console.) | |||
2017-04-15 | implement g_gradualFreeFunds: give free funds to each player every 2 ↵ | /dev/humancontroller | |
minutes, regardless of kills and deaths | |||
2017-04-15 | increase the number of unlagged markers to support higher sv_fps values | /dev/humancontroller | |
2017-04-15 | fix noclipping players affecting other players | /dev/humancontroller | |
notably, other players were able to stand on the "center" of a noclipped player set no r.contents flags for noclipping clients, keeping the saved r.contents value in the new ent->client->pers.cliprcontents field | |||
2017-04-15 | fix a couple of compiler warnings | /dev/humancontroller | |
2017-04-15 | import the cQVM game module | Paweł Redman | |
replacing the existing one | |||
2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 | |