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path: root/src/game/g_main.c
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2017-04-15Apply the scrim mode patch.Paweł Redman
2017-04-15Reports systemMaeJong
2017-04-15implement logging control for PMs/dev/humancontroller
configurable via the new g_logPrivateMessages cvar: 0: do not log anything 1: log that a PM was sent, and to what name-pattern 2: log the contents of the PMs too a PM to the console is not considered a real PM. (logging is parallel with printing to the console.)
2017-04-15Improve g_gradualFreeFunds.Paweł Redman
g_gradualFreeFunds values: 0 - disabled 1 - vanilla behavior 2 - 1 and counters don't reset on death or evolution 3 - 2 and funds are given even during SD
2017-04-15implement g_gradualFreeFunds: give free funds to each player every 2 ↵/dev/humancontroller
minutes, regardless of kills and deaths
2017-04-15use a proper check for a buildable type; count not-yet-spawned spawns ↵/dev/humancontroller
towards spawncount
2017-04-15remove a bunch of unused variables and some no-op code/dev/humancontroller
2017-04-15multi-protocol: rename powerups to misc in the playerState_t and ↵/dev/humancontroller
entityState_t structs
2017-04-15multi-protocol: also update the cQVM-specific ammo&clips code/dev/humancontroller
2017-04-15fix trigger_stage activation upon stage jumps/dev/humancontroller
2017-04-15stop embedding/displaying version information in various cases/dev/humancontroller
2017-04-15export symbols required for gamelogic shared libraries/dev/humancontroller
2017-04-15import the cQVM game modulePaweł Redman
replacing the existing one
2017-04-15import the Slacker's QVM code baseSlackerLinux85