Age | Commit message (Expand) | Author |
2017-04-15 | allow replenishing of poison without stupid per-player cooldown delays | /dev/humancontroller |
2017-04-15 | remove obscure build timer doubling cases | /dev/humancontroller |
2017-04-15 | generate buildable death sounds | /dev/humancontroller |
2017-04-15 | display dead battlesuit bodies | /dev/humancontroller |
2017-04-15 | allow aliens to attack any solid surface | /dev/humancontroller |
2017-04-15 | allow dretches to bite surfaces other than players and buildables | /dev/humancontroller |
2017-04-15 | do not sink underwater | /dev/humancontroller |
2017-04-15 | do not overclip | /dev/humancontroller |
2017-04-15 | stop closing the UI menus upon death | /dev/humancontroller |
2017-04-15 | use a proper check for a buildable type; count not-yet-spawned spawns towards... | /dev/humancontroller |
2017-04-15 | fix repeaters giving power after the reactor loses its health but hasn't blow... | /dev/humancontroller |
2017-04-15 | we're not racist, we just hate NIGGERs, JEWs, FAGGOTs, etc | /dev/humancontroller |
2017-04-15 | increase the number of unlagged markers to support higher sv_fps values | /dev/humancontroller |
2017-04-15 | fix noclipping players affecting other players | /dev/humancontroller |
2017-04-15 | add a BG function to get the view origin of a client | /dev/humancontroller |
2017-04-15 | prevent obscure spectator effects after stopping following someone, like the ... | /dev/humancontroller |
2017-04-15 | use a more up-to-date origin in G_RoomForClassChange() | /dev/humancontroller |
2017-04-15 | port bugfixes related to weapon reloading from the modern codebase | /dev/humancontroller |
2017-04-15 | remove the abusable levelshot command and related hacks | /dev/humancontroller |
2017-04-15 | fix a null dereference bug | /dev/humancontroller |
2017-04-15 | fix a null pointer dereference bug in multi_trigger | /dev/humancontroller |
2017-04-15 | add boundary checks in BG_ParseCSVBuildableList() | /dev/humancontroller |
2017-04-15 | don't deny connection with the "localhost" IPA | /dev/humancontroller |
2017-04-15 | fix the game module truncating the last digit of each maximally long IP(v4) a... | /dev/humancontroller |
2017-04-15 | fix a bunch of C-specific programming errors | /dev/humancontroller |
2017-04-15 | fix/silence a couple of compiler warnings | /dev/humancontroller |
2017-04-15 | remove a bunch of unused variables and some no-op code | /dev/humancontroller |
2017-04-15 | fix a couple of compiler warnings | /dev/humancontroller |
2017-04-15 | fix a bunch of %i format flags / arguments | /dev/humancontroller |
2017-04-15 | fix an apparently WRONG parenthesization | /dev/humancontroller |
2017-04-15 | multi-protocol: largely port the (gamelogic part of the) multi-protocol code ... | /dev/humancontroller |
2017-04-15 | multi-protocol: rename powerups to misc in the playerState_t and entityState_... | /dev/humancontroller |
2017-04-15 | multi-protocol: also update the cQVM-specific ammo&clips code | /dev/humancontroller |
2017-04-15 | multi-protocol: change the playerState_t and entityState_t structs to the ver... | Jeff Kent |
2017-04-15 | do not treat a clipmask of 0 as MASK_DEADSOLID in some cases | /dev/humancontroller |
2017-04-15 | fix trigger_stage activation upon stage jumps | /dev/humancontroller |
2017-04-15 | fix unlagged not being used at all for overly large latencies | /dev/humancontroller |
2017-04-15 | stop embedding/displaying version information in various cases | /dev/humancontroller |
2017-04-15 | in the vote calling functions, protect against the dreaded exploit of '\n'-in... | /dev/humancontroller |
2017-04-15 | in the vote calling code, add double quotes around some substituted argument ... | /dev/humancontroller |
2017-04-15 | export symbols required for gamelogic shared libraries | /dev/humancontroller |
2017-04-15 | import the cQVM game module | Paweł Redman |
2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 |