Age | Commit message (Expand) | Author |
---|---|---|
2017-04-15 | multi-protocol: also update the cQVM-specific ammo&clips code | /dev/humancontroller |
2017-04-15 | multi-protocol: change the playerState_t and entityState_t structs to the ver... | Jeff Kent |
2017-04-15 | do not treat a clipmask of 0 as MASK_DEADSOLID in some cases | /dev/humancontroller |
2017-04-15 | fix trigger_stage activation upon stage jumps | /dev/humancontroller |
2017-04-15 | fix unlagged not being used at all for overly large latencies | /dev/humancontroller |
2017-04-15 | stop embedding/displaying version information in various cases | /dev/humancontroller |
2017-04-15 | in the vote calling functions, protect against the dreaded exploit of '\n'-in... | /dev/humancontroller |
2017-04-15 | in the vote calling code, add double quotes around some substituted argument ... | /dev/humancontroller |
2017-04-15 | export symbols required for gamelogic shared libraries | /dev/humancontroller |
2017-04-15 | import the cQVM game module | Paweł Redman |
2017-04-15 | import the Slacker's QVM code base | SlackerLinux85 |