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2017-04-15fix a couple of compiler warnings/dev/humancontroller
2017-04-15fix a bunch of %i format flags / arguments/dev/humancontroller
2017-04-15fix an apparently WRONG parenthesization/dev/humancontroller
2017-04-15multi-protocol: implement messagemode[2] in the ui module, for use in non-1.1...Jeff Kent
2017-04-15multi-protocol: largely port the (gamelogic part of the) multi-protocol code .../dev/humancontroller
2017-04-15multi-protocol: rename powerups to misc in the playerState_t and entityState_.../dev/humancontroller
2017-04-15multi-protocol: also update the cQVM-specific ammo&clips code/dev/humancontroller
2017-04-15multi-protocol: change the playerState_t and entityState_t structs to the ver...Jeff Kent
2017-04-15do not treat a clipmask of 0 as MASK_DEADSOLID in some cases/dev/humancontroller
2017-04-15fix trigger_stage activation upon stage jumps/dev/humancontroller
2017-04-15fix unlagged not being used at all for overly large latencies/dev/humancontroller
2017-04-15stop embedding/displaying version information in various cases/dev/humancontroller
2017-04-15in the vote calling functions, protect against the dreaded exploit of '\n'-in.../dev/humancontroller
2017-04-15in the vote calling code, add double quotes around some substituted argument .../dev/humancontroller
2017-04-15export symbols required for gamelogic shared libraries/dev/humancontroller
2017-04-15update the tools to the latest revision/dev/humancontroller
2017-04-15import the Lakitu7 r181 cgame and ui modulesJeff Kent
2017-04-15import the cQVM game modulePaweł Redman
2017-04-15import the Slacker's QVM code baseSlackerLinux85