diff options
Diffstat (limited to 'assets/models/weapons')
| -rw-r--r-- | assets/models/weapons/abuildupg/weapon.cfg | 20 | ||||
| -rw-r--r-- | assets/models/weapons/blaster/flash0.wav | bin | 0 -> 39544 bytes | |||
| -rw-r--r-- | assets/models/weapons/blaster/hit.wav | bin | 0 -> 36736 bytes | |||
| -rw-r--r-- | assets/models/weapons/blaster/weapon.cfg | 16 | 
4 files changed, 36 insertions, 0 deletions
diff --git a/assets/models/weapons/abuildupg/weapon.cfg b/assets/models/weapons/abuildupg/weapon.cfg new file mode 100644 index 0000000..17d346b --- /dev/null +++ b/assets/models/weapons/abuildupg/weapon.cfg @@ -0,0 +1,20 @@ +disableIn3rdPerson +crosshair         15 gfx/2d/crosshair-alien_s + +icon              icons/icona_builder + +secondary +{ +  flashSound        0 models/weapons/abuildupg/flash0.wav +  impactFleshSound  0 models/weapons/abuildupg/impactflesh0.wav +  alwaysImpact +} + +tertiary +{ +  missileModel      models/weapons/level3upg/missile.md3 + +  impactMark        64 creep +  impactMarkAlphaFade +  impactSound       0 sound/misc/organic_bounce.wav +} diff --git a/assets/models/weapons/blaster/flash0.wav b/assets/models/weapons/blaster/flash0.wav Binary files differnew file mode 100644 index 0000000..950120a --- /dev/null +++ b/assets/models/weapons/blaster/flash0.wav diff --git a/assets/models/weapons/blaster/hit.wav b/assets/models/weapons/blaster/hit.wav Binary files differnew file mode 100644 index 0000000..cd2db9e --- /dev/null +++ b/assets/models/weapons/blaster/hit.wav diff --git a/assets/models/weapons/blaster/weapon.cfg b/assets/models/weapons/blaster/weapon.cfg new file mode 100644 index 0000000..76a2f79 --- /dev/null +++ b/assets/models/weapons/blaster/weapon.cfg @@ -0,0 +1,16 @@ +weaponModel       models/weapons/blaster/blaster.md3
 +
 +icon              icons/iconw_blaster
 +crosshair         24 gfx/2d/crosshair-prifle_s
 +
 +primary
 +{
 +  missileSprite     4 gfx/blaster/orange_particle
 +  missileParticleSystem models/weapons/blaster/missilePS
 +
 +  flashDlightColor  1.0 1.0 0.0
 +  flashSound        0 models/weapons/blaster/flash0.wav
 +
 +  impactMark        4 gfx/marks/burn_mrk
 +  impactSound       0 models/weapons/blaster/hit.wav
 +}
  | 
