diff options
Diffstat (limited to 'assets/models')
56 files changed, 621 insertions, 4 deletions
diff --git a/assets/models/buildables/capbank/animation.cfg b/assets/models/buildables/capbank/animation.cfg new file mode 100644 index 0000000..b7b3ba5 --- /dev/null +++ b/assets/models/buildables/capbank/animation.cfg @@ -0,0 +1,14 @@ +0 0 0 0 // CONSTRUCT1
+0 0 0 0 // CONSTRUCT1
+0 0 0 0 // IDLE1
+0 0 0 0 // IDLE2
+0 0 0 0 // IDLE3
+0 0 0 0 // ATTACK1
+0 0 0 0 // ATTACK2
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+0 0 0 0 // PAIN1
+0 0 0 0 // PAIN2
+0 0 0 0 // DEATH
+0 0 0 0 // DEATH
+0 0 0 0 // DEATH
diff --git a/assets/models/buildables/capbank/capbank.jpg b/assets/models/buildables/capbank/capbank.jpg Binary files differnew file mode 100644 index 0000000..e8aa20e --- /dev/null +++ b/assets/models/buildables/capbank/capbank.jpg diff --git a/assets/models/buildables/capbank/capbank.md3 b/assets/models/buildables/capbank/capbank.md3 Binary files differnew file mode 100644 index 0000000..8dd509f --- /dev/null +++ b/assets/models/buildables/capbank/capbank.md3 diff --git a/assets/models/buildables/capbank/capbank_lights.jpg b/assets/models/buildables/capbank/capbank_lights.jpg Binary files differnew file mode 100644 index 0000000..f744a2b --- /dev/null +++ b/assets/models/buildables/capbank/capbank_lights.jpg diff --git a/assets/models/buildables/medistat/animation.cfg b/assets/models/buildables/medistat/animation.cfg new file mode 100644 index 0000000..31a8c68 --- /dev/null +++ b/assets/models/buildables/medistat/animation.cfg @@ -0,0 +1,18 @@ +//medistation
+0 8 0 24 // CONSTRUCT
+0 8 0 24 // CONSTRUCT
+8 19 18 12 // IDLE
+32 1 1 1 // IDLE2-HEAL
+0 1 1 1 // IDLE3-NOPOWER
+27 6 0 24 // ATTACK1-HEAL
+0 0 0 0 // ATTACK2
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+0 0 0 0 // PAIN1
+0 0 0 0 // PAIN2
+33 1 0 5 // DESTROY
+0 0 0 0 // DESTROY2
+33 1 1 1 // DEAD
+
+//attack is the heal activate
+//idle2 is the heal idle
diff --git a/assets/models/buildables/refinery/animation.cfg b/assets/models/buildables/refinery/animation.cfg new file mode 100644 index 0000000..117ed54 --- /dev/null +++ b/assets/models/buildables/refinery/animation.cfg @@ -0,0 +1,15 @@ +//refinery
+0 10 0 10 // CONSTRUCT1
+0 10 0 10 // CONSTRUCT2
+10 16 16 10 // IDLE1
+10 16 16 10 // IDLE2
+10 16 0 10 // IDLE3-NOPOWER
+0 0 0 0 // ATTACK1
+0 0 0 0 // ATTACK2
+0 10 0 10 // SPAWN1
+0 10 0 10 // SPAWN2
+0 0 0 0 // PAIN1
+0 0 0 0 // PAIN2
+10 21 0 10 // DESTROY
+10 21 0 10 // DESTROY2
+31 1 0 1 // DEAD
diff --git a/assets/models/buildables/refinery/refinery.jpg b/assets/models/buildables/refinery/refinery.jpg Binary files differnew file mode 100644 index 0000000..99ac3c9 --- /dev/null +++ b/assets/models/buildables/refinery/refinery.jpg diff --git a/assets/models/buildables/refinery/refinery.md3 b/assets/models/buildables/refinery/refinery.md3 Binary files differnew file mode 100644 index 0000000..2c9a19a --- /dev/null +++ b/assets/models/buildables/refinery/refinery.md3 diff --git a/assets/models/buildables/rtg/animation.cfg b/assets/models/buildables/rtg/animation.cfg new file mode 100644 index 0000000..b7b3ba5 --- /dev/null +++ b/assets/models/buildables/rtg/animation.cfg @@ -0,0 +1,14 @@ +0 0 0 0 // CONSTRUCT1
+0 0 0 0 // CONSTRUCT1
+0 0 0 0 // IDLE1
+0 0 0 0 // IDLE2
+0 0 0 0 // IDLE3
+0 0 0 0 // ATTACK1
+0 0 0 0 // ATTACK2
+0 0 0 0 // SPAWN1
+0 0 0 0 // SPAWN2
+0 0 0 0 // PAIN1
+0 0 0 0 // PAIN2
+0 0 0 0 // DEATH
+0 0 0 0 // DEATH
+0 0 0 0 // DEATH
diff --git a/assets/models/buildables/rtg/rtg.jpg b/assets/models/buildables/rtg/rtg.jpg Binary files differnew file mode 100644 index 0000000..075d61d --- /dev/null +++ b/assets/models/buildables/rtg/rtg.jpg diff --git a/assets/models/buildables/rtg/rtg.md3 b/assets/models/buildables/rtg/rtg.md3 Binary files differnew file mode 100644 index 0000000..40d1878 --- /dev/null +++ b/assets/models/buildables/rtg/rtg.md3 diff --git a/assets/models/cuboid/concrete/concrete.jpg b/assets/models/cuboid/concrete/concrete.jpg Binary files differindex 2d1fac2..647f4f8 100644 --- a/assets/models/cuboid/concrete/concrete.jpg +++ b/assets/models/cuboid/concrete/concrete.jpg diff --git a/assets/models/cuboid/cracks.tga b/assets/models/cuboid/cracks.tga Binary files differnew file mode 100644 index 0000000..da5654c --- /dev/null +++ b/assets/models/cuboid/cracks.tga diff --git a/assets/models/cuboid/cracks_0.jpg b/assets/models/cuboid/cracks_0.jpg Binary files differdeleted file mode 100644 index 86b8e7b..0000000 --- a/assets/models/cuboid/cracks_0.jpg +++ /dev/null diff --git a/assets/models/cuboid/cracks_1.jpg b/assets/models/cuboid/cracks_1.jpg Binary files differdeleted file mode 100644 index 11d6cc9..0000000 --- a/assets/models/cuboid/cracks_1.jpg +++ /dev/null diff --git a/assets/models/cuboid/cracks_2.jpg b/assets/models/cuboid/cracks_2.jpg Binary files differdeleted file mode 100644 index 5f4665e..0000000 --- a/assets/models/cuboid/cracks_2.jpg +++ /dev/null diff --git a/assets/models/cuboid/glass/glass.jpg b/assets/models/cuboid/glass/glass.jpg Binary files differindex 75275e7..0d59554 100644 --- a/assets/models/cuboid/glass/glass.jpg +++ b/assets/models/cuboid/glass/glass.jpg diff --git a/assets/models/cuboid/ladder/test.tga b/assets/models/cuboid/ladder/test.tga Binary files differnew file mode 100644 index 0000000..78173ee --- /dev/null +++ b/assets/models/cuboid/ladder/test.tga diff --git a/assets/models/cuboid/organic/fragment.tga b/assets/models/cuboid/organic/fragment.tga Binary files differindex 28f12c0..45694fa 100644 --- a/assets/models/cuboid/organic/fragment.tga +++ b/assets/models/cuboid/organic/fragment.tga diff --git a/assets/models/cuboid/organic/organic.jpg b/assets/models/cuboid/organic/organic.jpg Binary files differindex 3aad4c0..3da1b63 100644 --- a/assets/models/cuboid/organic/organic.jpg +++ b/assets/models/cuboid/organic/organic.jpg diff --git a/assets/models/cuboid/organic/organic_fx.jpg b/assets/models/cuboid/organic/organic_fx.jpg Binary files differindex b2ca34e..55798a8 100644 --- a/assets/models/cuboid/organic/organic_fx.jpg +++ b/assets/models/cuboid/organic/organic_fx.jpg diff --git a/assets/models/cuboid/slime/fragment.tga b/assets/models/cuboid/slime/fragment.tga Binary files differindex f16641c..0ce4ea9 100644 --- a/assets/models/cuboid/slime/fragment.tga +++ b/assets/models/cuboid/slime/fragment.tga diff --git a/assets/models/cuboid/slime/slime.jpg b/assets/models/cuboid/slime/slime.jpg Binary files differindex 090fcaa..78c9a9b 100644 --- a/assets/models/cuboid/slime/slime.jpg +++ b/assets/models/cuboid/slime/slime.jpg diff --git a/assets/models/players/builder/animation.cfg b/assets/models/players/builder/animation.cfg new file mode 100644 index 0000000..52e3dad --- /dev/null +++ b/assets/models/players/builder/animation.cfg @@ -0,0 +1,47 @@ +// animation config file
+// Tremulous: builder alien
+
+sex n
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps flesh
+
+nonsegmented
+
+0 41 41 30 //NSPA_STAND
+
+0 1 0 15 //NSPA_GESTURE
+
+41 40 40 90 //NSPA_WALK
+41 40 40 120 //NSPA_RUN
+41 40 40 120 //NSPA_RUNBACK
+41 40 40 90 //NSPA_CHARGE
+
+41 40 40 120 //NSPA_RUNLEFT
+41 40 40 90 //NSPA_WALKLEFT
+41 40 40 120 //NSPA_RUNRIGHT
+41 40 40 90 //NSPA_WALKRIGHT
+
+41 40 40 17 //NSPA_SWIM
+
+81 10 0 30 //NSPA_JUMP
+91 10 0 30 //NSPA_LAND
+81 10 0 30 //NSPA_JUMPBACK
+91 10 0 30 //NSPA_LANDBACK
+
+41 40 40 30 //NSPA_TURN
+
+101 19 0 60 //NSPA_ATTACK1
+101 19 0 60 //NSPA_ATTACK2
+101 19 0 60 //NSPA_ATTACK3
+
+120 5 0 10 //NSPA_PAIN1
+125 5 0 10 //NSPA_PAIN2
+
+130 31 0 15 //NSPA_DEATH1
+160 1 0 15 //NSPA_DEAD1
+130 31 0 15 //NSPA_DEATH2
+160 1 0 15 //NSPA_DEAD2
+130 31 0 15 //NSPA_DEATH3
+160 1 0 15 //NSPA_DEAD3
diff --git a/assets/models/players/level0/animation.cfg b/assets/models/players/level0/animation.cfg new file mode 100644 index 0000000..a9ba60f --- /dev/null +++ b/assets/models/players/level0/animation.cfg @@ -0,0 +1,47 @@ +// animation config file
+// Tremulous: level0 alien
+
+sex n
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps none
+
+nonsegmented
+
+0 31 30 30 //NSPA_STAND
+
+31 46 0 30 //NSPA_GESTURE
+
+78 13 13 30 //NSPA_WALK
+78 13 13 60 //NSPA_RUN
+78 -13 13 60 //NSPA_RUNBACK
+78 13 13 30 //NSPA_CHARGE
+
+78 13 13 60 //NSPA_RUNLEFT
+78 13 13 30 //NSPA_WALKLEFT
+78 13 13 60 //NSPA_RUNRIGHT
+78 13 13 30 //NSPA_WALKRIGHT
+
+78 13 13 30 //NSPA_SWIM
+
+92 8 0 45 //NSPA_JUMP
+92 -8 0 45 //NSPA_LAND
+92 8 0 45 //NSPA_JUMPBACK
+92 -8 0 45 //NSPA_LANDBACK
+
+78 13 13 30 //NSPA_TURN
+
+101 15 0 30 //NSPA_ATTACK1
+101 15 0 30 //NSPA_ATTACK2
+101 15 0 30 //NSPA_ATTACK3
+
+117 8 0 30 //NSPA_PAIN1
+117 8 0 30 //NSPA_PAIN2
+
+126 18 0 20 //NSPA_DEATH1
+143 1 0 15 //NSPA_DEAD1
+126 18 0 20 //NSPA_DEATH2
+143 1 0 15 //NSPA_DEAD2
+126 18 0 20 //NSPA_DEATH3
+143 1 0 15 //NSPA_DEAD3
diff --git a/assets/models/players/level1/animation.cfg b/assets/models/players/level1/animation.cfg new file mode 100644 index 0000000..1c474f9 --- /dev/null +++ b/assets/models/players/level1/animation.cfg @@ -0,0 +1,48 @@ +// animation config file +// Tremulous: level1 alien + +sex n + +// first frame, num frames, looping frames, frames per second + +footsteps none + +nonsegmented + +0 40 40 30 //NSPA_STAND + +41 141 0 60 //NSPA_GESTURE + +182 31 31 30 //NSPA_WALK +182 31 31 60 //NSPA_RUN +182 -31 31 60 //NSPA_RUNBACK + +0 0 0 30 //NSPA_CHARGE + +213 31 31 60 //NSPA_RUNLEFT +213 31 31 30 //NSPA_WALKLEFT +244 31 31 60 //NSPA_RUNRIGHT +244 31 31 30 //NSPA_WALKRIGHT + +182 31 31 30 //NSPA_SWIM + +275 41 20 30 //NSPA_JUMP +316 20 0 30 //NSPA_LAND +275 41 20 30 //NSPA_JUMPBACK +316 20 0 30 //NSPA_LANDBACK + +182 31 31 30 //NSPA_TURN + +336 31 0 30 //NSPA_ATTACK1 +336 31 0 30 //NSPA_ATTACK2 +336 31 0 30 //NSPA_ATTACK3 + +367 11 0 30 //NSPA_PAIN1 +367 11 0 30 //NSPA_PAIN2 + +378 41 0 30 //NSPA_DEATH1 +418 1 0 30 //NSPA_DEAD1 +378 41 0 30 //NSPA_DEATH2 +418 1 0 30 //NSPA_DEAD2 +378 41 0 30 //NSPA_DEATH3 +418 1 0 30 //NSPA_DEAD3 diff --git a/assets/models/players/level2/animation.cfg b/assets/models/players/level2/animation.cfg new file mode 100644 index 0000000..ffcb3bf --- /dev/null +++ b/assets/models/players/level2/animation.cfg @@ -0,0 +1,48 @@ +// animation config file
+// Tremulous: level2 alien
+
+sex n
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps flesh
+
+nonsegmented
+
+0 41 41 30 //NSPA_STAND
+
+41 76 0 30 //NSPA_GESTURE
+
+117 31 31 30 //NSPA_WALK
+117 31 31 45 //NSPA_RUN
+117 31 31 45 //NSPA_RUNBACK
+
+0 0 0 30 //NSPA_CHARGE
+
+117 31 31 45 //NSPA_RUNLEFT
+117 31 31 30 //NSPA_WALKLEFT
+117 31 31 45 //NSPA_RUNRIGHT
+117 31 31 30 //NSPA_WALKRIGHT
+
+117 31 31 45 //NSPA_SWIM
+
+148 18 0 30 //NSPA_JUMP
+165 21 0 30 //NSPA_LAND
+148 18 0 30 //NSPA_JUMPBACK
+165 21 0 30 //NSPA_LANDBACK
+
+117 31 31 30 //NSPA_TURN
+
+188 28 0 30 //NSPA_ATTACK1
+188 28 0 30 //NSPA_ATTACK2
+188 28 0 30 //NSPA_ATTACK3
+
+213 17 0 30 //NSPA_PAIN1
+229 15 0 30 //NSPA_PAIN2
+
+245 43 0 30 //NSPA_DEATH1
+287 1 0 10 //NSPA_DEAD1
+245 43 0 30 //NSPA_DEATH2
+287 1 0 10 //NSPA_DEAD2
+245 43 0 30 //NSPA_DEATH3
+287 1 0 10 //NSPA_DEAD3
diff --git a/assets/models/players/level3/animation.cfg b/assets/models/players/level3/animation.cfg new file mode 100644 index 0000000..a1eabda --- /dev/null +++ b/assets/models/players/level3/animation.cfg @@ -0,0 +1,48 @@ +// animation config file
+// Tremulous: level3 alien
+
+sex n
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps flesh
+
+nonsegmented
+
+0 31 31 30 //NSPA_STAND
+
+31 126 0 30 //NSPA_GESTURE
+
+293 31 31 40 //NSPA_WALK
+293 31 31 60 //NSPA_RUN
+293 31 31 60 //NSPA_RUNBACK
+
+0 0 0 30 //NSPA_CHARGE
+
+293 31 31 60 //NSPA_RUNLEFT
+293 31 31 40 //NSPA_WALKLEFT
+293 31 31 60 //NSPA_RUNRIGHT
+293 31 31 40 //NSPA_WALKRIGHT
+
+293 31 31 45 //NSPA_SWIM
+
+178 16 0 30 //NSPA_JUMP
+194 26 0 30 //NSPA_LAND
+157 11 0 30 //NSPA_JUMPBACK
+167 11 0 30 //NSPA_LANDBACK
+
+117 31 31 30 //NSPA_TURN
+
+219 11 0 40 //NSPA_ATTACK1
+230 11 0 40 //NSPA_ATTACK2
+219 11 0 40 //NSPA_ATTACK3
+
+241 6 0 30 //NSPA_PAIN1
+247 6 0 30 //NSPA_PAIN2
+
+253 40 0 30 //NSPA_DEATH1
+292 1 0 10 //NSPA_DEAD1
+253 40 0 30 //NSPA_DEATH2
+292 1 0 10 //NSPA_DEAD2
+253 40 0 30 //NSPA_DEATH3
+292 1 0 10 //NSPA_DEAD3
diff --git a/assets/models/players/level4/animation.cfg b/assets/models/players/level4/animation.cfg new file mode 100644 index 0000000..52283d4 --- /dev/null +++ b/assets/models/players/level4/animation.cfg @@ -0,0 +1,48 @@ +// animation config file
+// Tremulous: level4 alien
+
+sex n
+
+// first frame, num frames, looping frames, frames per second
+
+footsteps flesh
+
+nonsegmented
+
+41 20 20 30 //NSPA_STAND
+
+61 80 0 30 //NSPA_GESTURE
+
+0 40 40 40 //NSPA_WALK
+0 40 40 80 //NSPA_RUN
+0 -40 40 80 //NSPA_RUNBACK
+
+171 45 31 120 //NSPA_CHARGE
+
+0 40 40 80 //NSPA_RUNLEFT
+0 40 40 40 //NSPA_WALKLEFT
+0 40 40 80 //NSPA_RUNRIGHT
+0 40 40 40 //NSPA_WALKRIGHT
+
+0 40 40 30 //NSPA_SWIM
+
+62 9 0 30 //NSPA_JUMP
+62 -9 0 30 //NSPA_LAND
+62 9 0 30 //NSPA_JUMPBACK
+62 -9 0 30 //NSPA_LANDBACK
+
+0 40 40 30 //NSPA_TURN
+
+140 15 0 30 //NSPA_ATTACK1
+155 15 0 30 //NSPA_ATTACK2
+140 15 0 30 //NSPA_ATTACK3
+
+221 10 0 30 //NSPA_PAIN1
+231 10 0 30 //NSPA_PAIN2
+
+240 26 0 30 //NSPA_DEATH1
+265 1 0 30 //NSPA_DEAD1
+240 26 0 30 //NSPA_DEATH2
+265 1 0 30 //NSPA_DEAD2
+240 26 0 30 //NSPA_DEATH3
+265 1 0 30 //NSPA_DEAD3
diff --git a/assets/models/weapons/abuild/weapon.cfg b/assets/models/weapons/abuild/weapon.cfg new file mode 100644 index 0000000..d808e39 --- /dev/null +++ b/assets/models/weapons/abuild/weapon.cfg @@ -0,0 +1,11 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_builder + +secondary +{ + flashSound 0 models/weapons/abuildupg/flash0.wav + impactFleshSound 0 models/weapons/abuildupg/impactflesh0.wav + alwaysImpact +} diff --git a/assets/models/weapons/abuildupg/weapon.cfg b/assets/models/weapons/abuildupg/weapon.cfg index 17d346b..dd9ec3d 100644 --- a/assets/models/weapons/abuildupg/weapon.cfg +++ b/assets/models/weapons/abuildupg/weapon.cfg @@ -1,5 +1,5 @@ disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s +crosshair 36 alien icon icons/icona_builder diff --git a/assets/models/weapons/blaster/weapon.cfg b/assets/models/weapons/blaster/weapon.cfg index 76a2f79..f6eeadc 100644 --- a/assets/models/weapons/blaster/weapon.cfg +++ b/assets/models/weapons/blaster/weapon.cfg @@ -1,7 +1,7 @@ weaponModel models/weapons/blaster/blaster.md3
icon icons/iconw_blaster
-crosshair 24 gfx/2d/crosshair-prifle_s
+crosshair 36 dot
primary
{
diff --git a/assets/models/weapons/chaingun/weapon.cfg b/assets/models/weapons/chaingun/weapon.cfg new file mode 100644 index 0000000..d744973 --- /dev/null +++ b/assets/models/weapons/chaingun/weapon.cfg @@ -0,0 +1,20 @@ +weaponModel models/weapons/chaingun/chaingun.md3
+
+icon icons/iconw_chaingun
+crosshair 36 circle
+
+primary
+{
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/chaingun/flash0.wav
+ flashSound 1 models/weapons/chaingun/flash1.wav
+ flashSound 2 models/weapons/chaingun/flash2.wav
+ flashSound 3 models/weapons/chaingun/flash3.wav
+
+ impactMark 8 gfx/marks/bullet_mrk
+
+ impactSound 0 models/weapons/chaingun/impact0.wav
+
+ impactParticleSystem models/weapons/rifle/impactPS
+ muzzleParticleSystem models/weapons/chaingun/muzzlePS
+}
diff --git a/assets/models/weapons/ckit/ckit_background.md3 b/assets/models/weapons/ckit/ckit_background.md3 Binary files differnew file mode 100644 index 0000000..6011cf7 --- /dev/null +++ b/assets/models/weapons/ckit/ckit_background.md3 diff --git a/assets/models/weapons/ckit/ckit_bigicona.md3 b/assets/models/weapons/ckit/ckit_bigicona.md3 Binary files differnew file mode 100644 index 0000000..23b0dbd --- /dev/null +++ b/assets/models/weapons/ckit/ckit_bigicona.md3 diff --git a/assets/models/weapons/ckit/ckit_bigiconb.md3 b/assets/models/weapons/ckit/ckit_bigiconb.md3 Binary files differnew file mode 100644 index 0000000..41272ff --- /dev/null +++ b/assets/models/weapons/ckit/ckit_bigiconb.md3 diff --git a/assets/models/weapons/ckit/ckit_digit.md3 b/assets/models/weapons/ckit/ckit_digit.md3 Binary files differnew file mode 100644 index 0000000..6d580e5 --- /dev/null +++ b/assets/models/weapons/ckit/ckit_digit.md3 diff --git a/assets/models/weapons/ckit/ckit_icon.md3 b/assets/models/weapons/ckit/ckit_icon.md3 Binary files differnew file mode 100644 index 0000000..5c3479b --- /dev/null +++ b/assets/models/weapons/ckit/ckit_icon.md3 diff --git a/assets/models/weapons/ckit/ckit_overlay.md3 b/assets/models/weapons/ckit/ckit_overlay.md3 Binary files differnew file mode 100644 index 0000000..3cfc388 --- /dev/null +++ b/assets/models/weapons/ckit/ckit_overlay.md3 diff --git a/assets/models/weapons/ckit/weapon.cfg b/assets/models/weapons/ckit/weapon.cfg new file mode 100644 index 0000000..fd8a5fd --- /dev/null +++ b/assets/models/weapons/ckit/weapon.cfg @@ -0,0 +1,4 @@ +weaponModel models/weapons/ckit/ckit.md3
+
+icon icons/iconw_construct
+crosshair 36 dot
\ No newline at end of file diff --git a/assets/models/weapons/flamer/weapon.cfg b/assets/models/weapons/flamer/weapon.cfg index 8b2704c..f9654e7 100644 --- a/assets/models/weapons/flamer/weapon.cfg +++ b/assets/models/weapons/flamer/weapon.cfg @@ -1,6 +1,6 @@ weaponModel models/weapons/flamer/flamer.md3
icon icons/iconw_flamer
-crosshair 64 gfx/2d/crosshair-flamer_s
+crosshair 36 circle
primary
{
diff --git a/assets/models/weapons/lcannon/weapon.cfg b/assets/models/weapons/lcannon/weapon.cfg new file mode 100644 index 0000000..23cf51e --- /dev/null +++ b/assets/models/weapons/lcannon/weapon.cfg @@ -0,0 +1,36 @@ +weaponModel models/weapons/lcannon/lcannon.md3
+icon icons/iconw_lucifer
+crosshair 36 circle
+
+idleSound models/weapons/lcannon/idle.wav
+
+primary
+{
+ missileSprite 56 gfx/lcannon/primary
+ missileSound models/weapons/lcannon/missle.wav
+ missileParticleSystem models/weapons/lcannon/missilePS
+
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/lcannon/flash0.wav
+
+ impactMark 32 gfx/marks/bullet_mrk
+
+ impactSound 0 models/weapons/lcannon/impact0.wav
+
+ impactParticleSystem models/weapons/lcannon/impactPS
+}
+
+secondary
+{
+ missileSprite 16 gfx/lcannon/primary
+ missileSound models/weapons/lcannon/missle.wav
+
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/lcannon/flash0.wav
+
+ impactMark 8 gfx/marks/bullet_mrk
+
+ impactSound 0 models/weapons/lcannon/impact0.wav
+
+ impactParticleSystem models/weapons/lcannon/secondaryImpactPS
+}
diff --git a/assets/models/weapons/level0/weapon.cfg b/assets/models/weapons/level0/weapon.cfg new file mode 100644 index 0000000..aaec29a --- /dev/null +++ b/assets/models/weapons/level0/weapon.cfg @@ -0,0 +1,9 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev0 + +primary +{ + flashSound 0 models/weapons/level0/flash0.wav +} diff --git a/assets/models/weapons/level1/weapon.cfg b/assets/models/weapons/level1/weapon.cfg new file mode 100644 index 0000000..9344335 --- /dev/null +++ b/assets/models/weapons/level1/weapon.cfg @@ -0,0 +1,11 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev1 + +primary +{ + flashSound 0 models/weapons/level1/flash0.wav + impactFleshSound 0 models/weapons/level1/impactflesh0.wav + alwaysImpact +} diff --git a/assets/models/weapons/level1upg/weapon.cfg b/assets/models/weapons/level1upg/weapon.cfg new file mode 100644 index 0000000..d757854 --- /dev/null +++ b/assets/models/weapons/level1upg/weapon.cfg @@ -0,0 +1,17 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev1 + +primary +{ + flashSound 0 models/weapons/level1/flash0.wav + impactFleshSound 0 models/weapons/level1/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level1upg/gas.wav + muzzleParticleSystem models/weapons/level1upg/muzzlePS +} diff --git a/assets/models/weapons/level2/weapon.cfg b/assets/models/weapons/level2/weapon.cfg new file mode 100644 index 0000000..3d0b1e5 --- /dev/null +++ b/assets/models/weapons/level2/weapon.cfg @@ -0,0 +1,11 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev2 + +primary +{ + flashSound 0 models/weapons/level2/flash0.wav + impactFleshSound 0 models/weapons/level2/impactflesh0.wav + alwaysImpact +} diff --git a/assets/models/weapons/level2upg/weapon.cfg b/assets/models/weapons/level2upg/weapon.cfg new file mode 100644 index 0000000..f4d4437 --- /dev/null +++ b/assets/models/weapons/level2upg/weapon.cfg @@ -0,0 +1,18 @@ +disableIn3rdPerson + +icon icons/icona_lev2 +crosshair 36 alien + +primary +{ + flashSound 0 models/weapons/level2/flash0.wav + impactFleshSound 0 models/weapons/level2/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level2upg/electric.wav + + impactMark 24 gfx/marks/plasma_mrk +} diff --git a/assets/models/weapons/level3/weapon.cfg b/assets/models/weapons/level3/weapon.cfg new file mode 100644 index 0000000..6782464 --- /dev/null +++ b/assets/models/weapons/level3/weapon.cfg @@ -0,0 +1,16 @@ +disableIn3rdPerson +crosshair 36 alien + +icon icons/icona_lev3 + +primary +{ + flashSound 0 models/weapons/level3/flash0.wav + impactFleshSound 0 models/weapons/level3/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level3/pounce.wav +} diff --git a/assets/models/weapons/level3upg/weapon.cfg b/assets/models/weapons/level3upg/weapon.cfg new file mode 100644 index 0000000..369f41d --- /dev/null +++ b/assets/models/weapons/level3upg/weapon.cfg @@ -0,0 +1,28 @@ +disableIn3rdPerson + +icon icons/icona_lev3 +crosshair 36 alien + +primary +{ + flashSound 0 models/weapons/level3/flash0.wav + impactFleshSound 0 models/weapons/level3/impactflesh0.wav + alwaysImpact +} + +secondary +{ + flashSound 0 models/weapons/level3/pounce.wav +} + +tertiary +{ + flashSound 0 models/weapons/level3upg/flash0.wav + + missileModel models/weapons/level3upg/missile.md3 + missileSound models/weapons/level3upg/missile.wav + + impactMark 30 gfx/marks/bullet_mrk + impactSound 0 models/weapons/rifle/ricochet0.wav + impactParticleSystem models/weapons/level3upg/impactPS +} diff --git a/assets/models/weapons/level4/weapon.cfg b/assets/models/weapons/level4/weapon.cfg index 1a44de0..339b3c7 100644 --- a/assets/models/weapons/level4/weapon.cfg +++ b/assets/models/weapons/level4/weapon.cfg @@ -1,5 +1,5 @@ disableIn3rdPerson -crosshair 15 gfx/2d/crosshair-alien_s +crosshair 36 alien icon icons/icona_lev4 diff --git a/assets/models/weapons/lgun/weapon.cfg b/assets/models/weapons/lgun/weapon.cfg new file mode 100644 index 0000000..9a440f7 --- /dev/null +++ b/assets/models/weapons/lgun/weapon.cfg @@ -0,0 +1,13 @@ +weaponModel models/weapons/lgun/lgun.md3
+icon icons/iconw_lasgun
+crosshair 36 dot
+
+primary
+{
+ flashDlightColor 1.0 0.0 0.0
+ flashSound 0 models/weapons/lgun/flash0.wav
+
+ impactMark 8 gfx/marks/bullet_mrk
+
+ impactParticleSystem models/weapons/lasgun/impactPS
+}
diff --git a/assets/models/weapons/mdriver/weapon.cfg b/assets/models/weapons/mdriver/weapon.cfg new file mode 100644 index 0000000..932a40b --- /dev/null +++ b/assets/models/weapons/mdriver/weapon.cfg @@ -0,0 +1,12 @@ +weaponModel models/weapons/mdriver/mdriver.md3 +icon icons/iconw_driver +crosshair 36 dot + +primary +{ + flashDlightColor 0.0 1.0 0.0 + flashSound 0 models/weapons/mdriver/flash0.wav + + impactMark 6 gfx/marks/bullet_mrk + impactParticleSystem models/weapons/mdriver/impactPS +} diff --git a/assets/models/weapons/prifle/weapon.cfg b/assets/models/weapons/prifle/weapon.cfg new file mode 100644 index 0000000..78b13be --- /dev/null +++ b/assets/models/weapons/prifle/weapon.cfg @@ -0,0 +1,17 @@ +weaponModel models/weapons/prifle/prifle.md3 +icon icons/iconw_pulse +crosshair 36 circleddot + +primary +{ + missileSprite 3 gfx/prifle/red_blob + missileTrailSystem models/weapons/prifle/missileTS + + flashDlightColor 1.0 0.0 0.0 + flashSound 0 models/weapons/prifle/flash0.wav + + impactMark 16 gfx/marks/bullet_mrk + impactParticleSystem models/weapons/prifle/impactPS + impactSound 0 models/weapons/prifle/impact0.wav + alwaysImpact +} diff --git a/assets/models/weapons/psaw/weapon.cfg b/assets/models/weapons/psaw/weapon.cfg new file mode 100644 index 0000000..1701fd4 --- /dev/null +++ b/assets/models/weapons/psaw/weapon.cfg @@ -0,0 +1,13 @@ +weaponModel models/weapons/psaw/psaw.md3 +icon icons/iconw_saw +idleSound models/weapons/psaw/idle.wav +crosshair 36 dot + +primary +{ + flashDlightColor 1.0 1.0 1.0 + firingSound models/weapons/psaw/firing.wav + + impactParticleSystem models/weapons/psaw/impactPS + alwaysImpact +}
\ No newline at end of file diff --git a/assets/models/weapons/rifle/weapon.cfg b/assets/models/weapons/rifle/weapon.cfg new file mode 100644 index 0000000..f61578e --- /dev/null +++ b/assets/models/weapons/rifle/weapon.cfg @@ -0,0 +1,20 @@ +weaponModel models/weapons/rifle/rifle.md3
+
+icon icons/iconw_rifle
+crosshair 36 circleddot
+
+primary
+{
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/rifle/flash0.wav
+
+ impactMark 8 gfx/marks/bullet_mrk
+
+ impactSound 0 models/weapons/rifle/ricochet0.wav
+ impactSound 1 models/weapons/rifle/ricochet1.wav
+ impactSound 2 models/weapons/rifle/ricochet2.wav
+ impactSound 3 models/weapons/rifle/ricochet3.wav
+
+ impactParticleSystem models/weapons/rifle/impactPS
+ muzzleParticleSystem models/weapons/rifle/muzzlePS
+}
diff --git a/assets/models/weapons/shotgun/weapon.cfg b/assets/models/weapons/shotgun/weapon.cfg new file mode 100644 index 0000000..ec759a8 --- /dev/null +++ b/assets/models/weapons/shotgun/weapon.cfg @@ -0,0 +1,14 @@ +weaponModel models/weapons/shotgun/shotgun.md3
+icon icons/iconw_sgun
+crosshair 36 circle
+
+primary
+{
+ flashDlightColor 1.0 1.0 0.0
+ flashSound 0 models/weapons/shotgun/flash0.wav
+
+ impactMark 4 gfx/marks/bullet_mrk
+
+ impactParticleSystem models/weapons/rifle/impactPS
+ muzzleParticleSystem models/weapons/shotgun/muzzlePS
+}
|