diff options
Diffstat (limited to 'src/game/tremulous.h')
-rw-r--r-- | src/game/tremulous.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/tremulous.h b/src/game/tremulous.h index a44a306..7f8836f 100644 --- a/src/game/tremulous.h +++ b/src/game/tremulous.h @@ -82,7 +82,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL2_CLAW_K_SCALE 1.0f #define LEVEL2_CLAW_U_REPEAT 400 #define LEVEL2_CLAW_U_K_SCALE 1.0f -#define LEVEL2_AREAZAP_DMG 6 //ADM(60) +#define LEVEL2_AREAZAP_DMG ADM(60) #define LEVEL2_AREAZAP_RANGE 200.0f #define LEVEL2_AREAZAP_CHAIN_RANGE 150.0f #define LEVEL2_AREAZAP_CHAIN_FALLOFF 8.0f @@ -95,7 +95,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL3_CLAW_DMG ADM(80) #define LEVEL3_CLAW_RANGE 80.0f -#define LEVEL3_CLAW_UPG_RANGE LEVEL3_CLAW_RANGE + 3.0f +#define LEVEL3_CLAW_UPG_RANGE LEVEL3_CLAW_RANGE + 3.0f #define LEVEL3_CLAW_WIDTH 12.0f #define LEVEL3_CLAW_REPEAT 900 #define LEVEL3_CLAW_K_SCALE 1.0f @@ -107,7 +107,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL3_POUNCE_WIDTH 14.0f #define LEVEL3_POUNCE_TIME 800 // msec for full Dragoon pounce #define LEVEL3_POUNCE_TIME_UPG 800 // msec for full Adv. Dragoon pounce -#define LEVEL3_POUNCE_TIME_MIN 200 // msec before which pounce cancels +#define LEVEL3_POUNCE_TIME_MIN 200 // msec before which pounce cancels #define LEVEL3_POUNCE_REPEAT 400 // msec before a new pounce starts #define LEVEL3_POUNCE_SPEED_MOD 0.75f // walking speed modifier for pounce charging #define LEVEL3_POUNCE_JUMP_MAG 700 // Dragoon pounce jump power @@ -139,7 +139,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define LEVEL4_CRUSH_REPEAT 500 // player damage repeat #define LEVEL4_BOMB_DMG 150 -#define LEVEL4_BOMB_RADIUS 400 +#define LEVEL4_BOMB_RADIUS 400 #define LEVEL4_BOMB_SPEED 500.0f #define LEVEL4_BOMB_REGEN 120000 // minimum time between getting a bomb @@ -692,7 +692,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define DAMAGE_FRACTION_FOR_KILL 0.5f //how much damage players (versus structures) need to //do to increment the stage kill counters - + #define MAXIMUM_BUILD_TIME 20000 // used for pie timer /* @@ -715,5 +715,5 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA #define ALIEN_IMPLANT_MATURING_CHANCE 0.05f //chance of maturing (every second) #define ALIEN_HATCHING_VELOCITY 250.0f -#define ALIEN_HATCHING_MAX_BATTLESUIT_HEALTH 80 // alien dies if tried to spawn from a battlesuit at least this healthy +#define ALIEN_HATCHING_MAX_BATTLESUIT_HEALTH 80 // alien dies if tried to spawn from a battlesuit at least this healthy #define ALIEN_FAILED_HATCH_DAMAGE 65 // shouldn't be higher than the value above |