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authorPaweł Redman <pawel.redman@gmail.com>2017-12-19 13:48:45 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-12-19 13:48:45 +0100
commit5bd1548eff90f6734963cdcd47d9ea2642dfec0f (patch)
tree0362c68d58151c6af32230770e4aad069e560d04
parentfa44190dc333d09b87970409b3ae3fa68919cd91 (diff)
Don't count self when checking the area.
-rw-r--r--src/game/units.cpp3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/game/units.cpp b/src/game/units.cpp
index 279bf0b..9a098a8 100644
--- a/src/game/units.cpp
+++ b/src/game/units.cpp
@@ -308,6 +308,9 @@ void unit_soldier_t::check_area(void)
if (!ent)
continue;
+ if (ent == this)
+ continue;
+
// Wake everything around.
if (!ent->ignore_waking) {
ent->wake_time = game->now;