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author | Paweł Redman <pawel.redman@gmail.com> | 2017-10-14 16:16:34 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-10-14 16:16:34 +0200 |
commit | 672180b2ee3ed9b9ff984538a85e6eaf2e1c91bc (patch) | |
tree | 9dc40562890b7dff088afc46fb4e2af0ea3552d8 /src/common.hpp | |
parent | e4ca910e7731e2a12815a4a8de2582157f519898 (diff) |
Move assets to assets.cpp.
Diffstat (limited to 'src/common.hpp')
-rw-r--r-- | src/common.hpp | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/src/common.hpp b/src/common.hpp index 4645bea..f458190 100644 --- a/src/common.hpp +++ b/src/common.hpp @@ -116,7 +116,6 @@ namespace game { void start(void); void tick(void); - void render(render::state_t *render); }; } @@ -190,6 +189,17 @@ namespace render { }; } +namespace assets { + typedef struct { + render::oriented_sprite_4M_t head_idle, body_idle; + render::oriented_sprite_4M2_t legs_idle, legs_walking; + } human_assets_t; + + extern human_assets_t human; + + void load(void); +}; + // Divide and round to minus infinity. template <typename T> T divide_rmi(T x, T y, T *rem) |