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authorPaweł Redman <pawel.redman@gmail.com>2017-12-15 18:13:28 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-12-15 18:13:28 +0100
commit6c5bb0dbe21cd173c86ff4264646566da95832bc (patch)
tree153714c861dff32d4badf65ad63e3a9f68f7a9fa /src/common.hpp
parentd1ea04251bf5f77a0eeda2ce1247a17c19556a6c (diff)
Color modulation for animated textures.
Diffstat (limited to 'src/common.hpp')
-rw-r--r--src/common.hpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/common.hpp b/src/common.hpp
index 34c7b60..b88434e 100644
--- a/src/common.hpp
+++ b/src/common.hpp
@@ -318,7 +318,7 @@ namespace render {
void end_frame(void);
void render(game::state_t *game);
- void render(double phase, animated_texture_t *anim, rectf_t bounds, bool mirror = false);
+ void render(double phase, animated_texture_t *anim, rectf_t bounds, sf::Color color = sf::Color::White, bool mirror = false);
void render(double phase, oriented_sprite_t *sprite, rectf_t bounds, float angle);
void render_text(v2f_t x, float height, std::string str, text_align_t align, sf::Color color);