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author | Paweł Redman <pawel.redman@gmail.com> | 2017-12-15 18:11:02 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-12-15 18:11:02 +0100 |
commit | d1ea04251bf5f77a0eeda2ce1247a17c19556a6c (patch) | |
tree | c17bf8eb9a821dd2fd7c4e20344edee0ea0b04c6 /src/common.hpp | |
parent | 4dd7ac29fe0132b9f5896a84ccfe8d05363dfa74 (diff) |
Explicit phase control for animated textures.
Diffstat (limited to 'src/common.hpp')
-rw-r--r-- | src/common.hpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/common.hpp b/src/common.hpp index c946b80..34c7b60 100644 --- a/src/common.hpp +++ b/src/common.hpp @@ -318,8 +318,8 @@ namespace render { void end_frame(void); void render(game::state_t *game); - void render(animated_texture_t *anim, rectf_t bounds, bool mirror = false); - void render(oriented_sprite_t *sprite, rectf_t bounds, float angle); + void render(double phase, animated_texture_t *anim, rectf_t bounds, bool mirror = false); + void render(double phase, oriented_sprite_t *sprite, rectf_t bounds, float angle); void render_text(v2f_t x, float height, std::string str, text_align_t align, sf::Color color); void render_rect(rectf_t rect, sf::Color color); |