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authorPaweł Redman <pawel.redman@gmail.com>2017-12-12 14:57:52 +0100
committerPaweł Redman <pawel.redman@gmail.com>2017-12-12 14:57:52 +0100
commit1fd33b69f7cef5f9dfe1da417717545f34c673d0 (patch)
treedd30ac53136a54b159018bf4aea6d09d77d376fb /src/game.cpp
parent9f88509c8e440d9bb3430b71708efd69988f461c (diff)
Start moving game logic to src/game.
Diffstat (limited to 'src/game.cpp')
-rw-r--r--src/game.cpp270
1 files changed, 0 insertions, 270 deletions
diff --git a/src/game.cpp b/src/game.cpp
deleted file mode 100644
index fd119f8..0000000
--- a/src/game.cpp
+++ /dev/null
@@ -1,270 +0,0 @@
-#include "common.hpp"
-
-namespace game {
-
-static size_t selection_cookie = 1;
-
-enum {
- ET_UNIT
-};
-
-class unit_t : public world::entity_t {
-protected:
- world::world_t *world;
-
- world::cmodel_t make_cmodel(v2f_t at)
- {
- world::cmodel_t cmodel;
-
- cmodel.bounds[0] = at + size[0];
- cmodel.bounds[1] = at + size[1];
- cmodel.cflags = cflags;
-
- return cmodel;
- }
-
- void compute_bounds()
- {
- render_bounds[0] = x + render_size[0];
- render_bounds[1] = x + render_size[1];
- }
-
-public:
- v2f_t x;
- rectf_t size, render_size;
- world::cflags_t cflags;
- size_t selected = 0;
-
- unit_t() : entity_t(ET_UNIT)
- {
- }
-
- struct {
- bool moving = false;
- v2f_t dst;
- float angle = 0.0f;
-
- std::list<v2f_t> path;
-
- bool blocked;
- size_t attempts_left;
- float next_attempt;
- } move;
-
- const wchar_t *say_text;
- double say_time = -INFINITY;
-
- void say(const wchar_t *wstr, double now)
- {
- say_text = wstr;
- say_time = now;
- std::cout << (void*)this << ": " << wstr << "\n";
- }
-
- void place(world::world_t *world_, v2f_t x_)
- {
- world = world_;
- x = x_;
- move.moving = false;
- cflags = 1;
-
- unlink();
- cmodel = make_cmodel(x);
- compute_bounds();
- link(world);
- }
-
- void keep_moving(double now, double dt)
- {
- float time;
-
- if (!move.moving)
- return;
-
- if (move.blocked && now < move.next_attempt)
- return;
-
- time = dt * 10;
-
- while (time > 0.0f) {
- v2f_t delta, next, x_new;
- world::cmodel_t cmodel_next;
-
- if (!move.path.size()) {
- move.moving = false;
- break;
- }
-
- next = *move.path.begin();
- delta = next - x;
- move.angle = delta.angle();
-
- if (delta.len() >= time) {
- x_new = x + delta * time / delta.len();
- time -= delta.len();
- } else {
- x_new = next;
- time -= delta.len();
- move.path.pop_front();
- }
-
- cmodel_next = make_cmodel(x_new);
- if (!world->test_rect(&cmodel_next, this)) {
- x = x_new;
- cmodel = cmodel_next;
- continue;
- }
-
- if (move.attempts_left) {
- move.blocked = true;
- move.attempts_left--;
- move.next_attempt = now + 0.2f;
- } else {
- if ((x - move.dst).len() > 1.5f)
- say(text::unit_blocked, now);
- move.moving = false;
- }
- break;
- }
-
-
- unlink();
- compute_bounds();
- link(world);
- }
-
- bool start_moving(v2f_t dst_, double now)
- {
- if (!world) {
- printf("unit_t::start_moving: entity is not linked\n");
- return false;
- }
-
- move.dst = dst_;
- move.path.clear();
-
- if (!world->find_path(x, move.dst, &cmodel, this, &move.path)) {
- say(text::unit_no_path, now);
- move.moving = false;
- return false;
- }
-
- move.moving = true;
-
- move.blocked = false;
- move.attempts_left = 10;
- move.next_attempt = -INFINITY;
-
- return true;
- }
-};
-
-class human_t : public unit_t {
-public:
- human_t()
- {
- size[0] = v2f_t(-0.4f, -0.4f);
- size[1] = v2f_t(+0.4f, +0.4f);
- render_size[0] = v2f_t(-0.5f, -1.0f);
- render_size[1] = v2f_t(+0.5f, +0.5f);
- }
-
- void render_to(render::state_t *render)
- {
- bool moving;
-
- if (selected == selection_cookie)
- render->render_hlrect(render_bounds, sf::Color::Blue);
-
- moving = move.moving && !move.blocked;
-
- render->render((moving ? &assets::human.legs_walking :
- &assets::human.legs_idle), render_bounds, move.angle);
- render->render(&assets::human.body_idle, render_bounds, move.angle);
- render->render(&assets::human.head_idle, render_bounds, move.angle);
-
- {
- v2f_t x1;
- static float t = 0;
- world::trace_t trace;
-
- t += 0.02f;
-
- x1[0] = x[0] + cos(t) * 5;
- x1[1] = x[1] + sin(t) * 5;
- trace = world->trace(x, x1, 1);
- render->render_arrow(x, trace.end, sf::Color::Green);
- }
-
- if (move.moving && debug_draw_paths)
- render->debug_path(&move.path);
-
- if (say_time + 5.0 > render->now) {
- v2f_t text_pos;
- float height;
-
- text_pos = render_bounds[0] + v2f_t(render_bounds.dim(0) / 2, -render_bounds.dim(1) * 0.1);
- height = size.dim_min() * 0.20f;
- render->render_text(text_pos, height, say_text,
- render::ALIGN_CENTER_BOTTOM,
- sf::Color::White);
- }
- }
-};
-
-void state_t::start(void)
-{
- human_t *human;
-
- human = new human_t;
- human->place(&world, v2f_t(0.5, 0.5));
- units.insert(human);
-}
-
-void state_t::stop(void)
-{
- // FIXME
- /*
- for (unit_t *unit : units)
- delete unit;
- */
-}
-
-void state_t::select(rectf_t x)
-{
- selection_cookie++;
- selected_units.clear();
-
- for (world::entity_t *ent : world.get_render_entities(x)) {
- unit_t *unit;
-
- if (ent->type != ET_UNIT)
- continue;
-
- unit = (unit_t*)ent;
- unit->selected = selection_cookie;
- selected_units.insert(unit);
- }
-}
-
-void state_t::command(v2f_t x)
-{
- v2f_t snap;
-
- snap[0] = std::round(x[0] - 0.5f) + 0.5f;
- snap[1] = std::round(x[1] - 0.5f) + 0.5f;
-
- for (unit_t *unit : selected_units)
- unit->start_moving(snap, now);
-}
-
-void state_t::tick(double now_, double dt_)
-{
- now = now_;
- dt = dt_;
-
- for (unit_t *unit : units)
- unit->keep_moving(now, dt);
-}
-
-} //namespace game