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author | Paweł Redman <pawel.redman@gmail.com> | 2017-12-12 14:57:52 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-12-12 14:57:52 +0100 |
commit | 1fd33b69f7cef5f9dfe1da417717545f34c673d0 (patch) | |
tree | dd30ac53136a54b159018bf4aea6d09d77d376fb /src/game/assets.cpp | |
parent | 9f88509c8e440d9bb3430b71708efd69988f461c (diff) |
Start moving game logic to src/game.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r-- | src/game/assets.cpp | 20 |
1 files changed, 20 insertions, 0 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp new file mode 100644 index 0000000..32eff81 --- /dev/null +++ b/src/game/assets.cpp @@ -0,0 +1,20 @@ +#include "game.hpp" + +namespace assets { + +human_assets_t human; +sf::Texture tile_dirt; +sf::Texture tile_wall; + +void load(void) +{ + human.head_idle.load("assets/units/human/head_idle", 1, 1, 1); + human.body_idle.load("assets/units/human/body_idle", 2, 2, 2); + human.legs_idle.load("assets/units/human/legs_idle", 2, 2); + human.legs_walking.load("assets/units/human/legs_walking", 2, 2); + + tile_dirt.loadFromFile("assets/tiles/dirt.png"); + tile_wall.loadFromFile("assets/tiles/wall.png"); +} + +} // namespace assets |