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author | Paweł Redman <pawel.redman@gmail.com> | 2017-12-19 13:23:01 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-12-19 13:23:01 +0100 |
commit | 4bc1bff7953404f3ce309349f9209e1a752a1f9d (patch) | |
tree | 71b066759ff5a2c196cd5b214110c177e044c7c8 /src/game/assets.cpp | |
parent | 07e5ade69918341666511a8b33aef04479705262 (diff) |
Much better selection graphics.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r-- | src/game/assets.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp index a96a535..1bc8948 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -8,6 +8,8 @@ nest_assets_t nest; fx_assets_t fx; deco_assets_t deco; +render::animated_texture_t unit_selected; + void load(void) { soldier.head_idle.load("assets/units/soldier/head_idle", 1, 1, 1); @@ -33,6 +35,8 @@ void load(void) deco.spike.load("assets/deco/spike_", 1); deco.spike_small.load("assets/deco/spike_small_", 1); + unit_selected.load("assets/units/selected_", 1); + world::register_tile(TILE_DIRT, 0); render::register_tile(TILE_DIRT, "assets/tiles/dirt.png"); world::register_tile(TILE_STONE, CF_SOLID); |