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author | Paweł Redman <pawel.redman@gmail.com> | 2017-12-17 08:12:13 +0000 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-12-17 08:12:13 +0000 |
commit | a44122dc7336640c4f20cd9845f26e38a55ec1cd (patch) | |
tree | 92734d2cae14e548d054ed5992319af9019ecba7 /src/game/assets.cpp | |
parent | 68d83476cacf077bb409f5dd1bafb99ac11d3e43 (diff) |
Improve decos: more variations and fewer patterns.
Diffstat (limited to 'src/game/assets.cpp')
-rw-r--r-- | src/game/assets.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp index 6751435..e4d6475 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -29,6 +29,8 @@ void load(void) deco.stone.load("assets/deco/stone_", 1); deco.eyething.load("assets/deco/eyething_", 2); + deco.spike.load("assets/deco/spike_", 1); + deco.spike_small.load("assets/deco/spike_small_", 1); world::register_tile(TILE_DIRT, 0); render::register_tile(TILE_DIRT, "assets/tiles/dirt.png"); |