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author | Paweł Redman <pawel.redman@gmail.com> | 2017-12-12 14:57:52 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-12-12 14:57:52 +0100 |
commit | 1fd33b69f7cef5f9dfe1da417717545f34c673d0 (patch) | |
tree | dd30ac53136a54b159018bf4aea6d09d77d376fb /src/game/game.hpp | |
parent | 9f88509c8e440d9bb3430b71708efd69988f461c (diff) |
Start moving game logic to src/game.
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r-- | src/game/game.hpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp new file mode 100644 index 0000000..3e10bbb --- /dev/null +++ b/src/game/game.hpp @@ -0,0 +1,14 @@ +#include "../common.hpp" + +namespace assets { + typedef struct { + render::oriented_sprite_4M_t head_idle, body_idle; + render::oriented_sprite_4M2_t legs_idle, legs_walking; + } human_assets_t; + + extern human_assets_t human; + extern sf::Texture tile_dirt; + extern sf::Texture tile_wall; + + void load(void); +}; |