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author | Paweł Redman <pawel.redman@gmail.com> | 2018-03-26 18:02:37 +0200 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2018-03-26 18:02:37 +0200 |
commit | 2f978ea5085678e98e391317cc50ac991cd726a8 (patch) | |
tree | b1bde0c95639934202ec3f2803f2def772b7b0eb /src/game/game.hpp | |
parent | 0a7f8a48a9161e16e1366d492655fd7df04f48a3 (diff) |
Ambient sounds.
Using Tremulous sounds (CC-BY-SA) as placeholders for wind.ogg and water.ogg.
Diffstat (limited to 'src/game/game.hpp')
-rw-r--r-- | src/game/game.hpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/game/game.hpp b/src/game/game.hpp index 85e3849..8486412 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -77,11 +77,16 @@ namespace game { render::animated_texture_t wart; } deco_assets_t; + typedef struct { + audio::ambient_t nexus, chasm, wind, water; + } ambience_assets_t; + extern soldier_assets_t soldier; extern spider_assets_t spider; extern nest_assets_t nest; extern fx_assets_t fx; extern deco_assets_t deco; + extern ambience_assets_t ambience; extern render::animated_texture_t unit_selected; extern render::animated_texture_t unit_selected_halo; extern render::animated_texture_t move_marker; |