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author | Paweł Redman <pawel.redman@gmail.com> | 2017-12-12 22:29:55 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-12-12 22:29:55 +0100 |
commit | efaa4c026b60d52705b163f6886567793ef94123 (patch) | |
tree | 4481dc728aed73c935fe6e3a96a5995c549c4503 /src/game/units.cpp | |
parent | 2ea209cd523d9076a257ae9aacc3283930ee8f3b (diff) |
Remove tracing test code.
Diffstat (limited to 'src/game/units.cpp')
-rw-r--r-- | src/game/units.cpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/game/units.cpp b/src/game/units.cpp index 268425d..7dc2d84 100644 --- a/src/game/units.cpp +++ b/src/game/units.cpp @@ -150,19 +150,6 @@ void human_t::render_to(render::state_t *render) render->render(&assets::human.body_idle, render_bounds, move.angle); render->render(&assets::human.head_idle, render_bounds, move.angle); - { - v2f_t x1; - static float t = 0; - world::trace_t trace; - - t += 0.02f; - - x1[0] = x[0] + cos(t) * 5; - x1[1] = x[1] + sin(t) * 5; - trace = world->trace(x, x1, 1); - render->render_arrow(x, trace.end, sf::Color::Green); - } - if (move.moving && debug_draw_paths) render->debug_path(&move.path); |