diff options
author | Paweł Redman <pawel.redman@gmail.com> | 2017-12-19 21:39:21 +0100 |
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committer | Paweł Redman <pawel.redman@gmail.com> | 2017-12-19 21:42:08 +0100 |
commit | 517b218b093708ff1a10c3ed2474cf3395564741 (patch) | |
tree | 7ecd9155e132d1c5382a92c766877fd6de96853d /src/game | |
parent | 6dc7ae4f49931f721ad072cc72038cada78b147e (diff) |
Copyright stuff.
Diffstat (limited to 'src/game')
-rw-r--r-- | src/game/assets.cpp | 17 | ||||
-rw-r--r-- | src/game/decos.cpp | 17 | ||||
-rw-r--r-- | src/game/effects.cpp | 17 | ||||
-rw-r--r-- | src/game/game.cpp | 17 | ||||
-rw-r--r-- | src/game/game.hpp | 17 | ||||
-rw-r--r-- | src/game/interface.cpp | 25 | ||||
-rw-r--r-- | src/game/text.cpp | 17 | ||||
-rw-r--r-- | src/game/units.cpp | 17 | ||||
-rw-r--r-- | src/game/worldgen.cpp | 17 |
9 files changed, 160 insertions, 1 deletions
diff --git a/src/game/assets.cpp b/src/game/assets.cpp index 241e3d7..03ca7d8 100644 --- a/src/game/assets.cpp +++ b/src/game/assets.cpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "game.hpp" namespace game::assets { diff --git a/src/game/decos.cpp b/src/game/decos.cpp index 4b92c8e..ebd8bb8 100644 --- a/src/game/decos.cpp +++ b/src/game/decos.cpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "game.hpp" namespace game { diff --git a/src/game/effects.cpp b/src/game/effects.cpp index 844f365..932b562 100644 --- a/src/game/effects.cpp +++ b/src/game/effects.cpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "game.hpp" namespace game { diff --git a/src/game/game.cpp b/src/game/game.cpp index 3f64e0c..a6eda99 100644 --- a/src/game/game.cpp +++ b/src/game/game.cpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "game.hpp" namespace game { diff --git a/src/game/game.hpp b/src/game/game.hpp index e609992..213e8b1 100644 --- a/src/game/game.hpp +++ b/src/game/game.hpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "../common.hpp" namespace game { diff --git a/src/game/interface.cpp b/src/game/interface.cpp index 0c2125b..5e5dc70 100644 --- a/src/game/interface.cpp +++ b/src/game/interface.cpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "game.hpp" #include <iomanip> @@ -39,7 +56,13 @@ void state_t::tick(double dt) view_size.y = view_scale * size.y / size.x; } - if (game->selected_units.size() && camera.following) { + if (!game->selected_units.size() && camera.following) { + camera.center = camera.follow_center; + print(text::get(text::FOLLOWING_OFF)); + camera.following = false; + } + + if (camera.following) { for (entity_t *ent : game->selected_units) follow_center += ent->render_bounds.center(); follow_center /= game->selected_units.size(); diff --git a/src/game/text.cpp b/src/game/text.cpp index 7addbfa..6f684f0 100644 --- a/src/game/text.cpp +++ b/src/game/text.cpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "game.hpp" namespace game::text { diff --git a/src/game/units.cpp b/src/game/units.cpp index 214861b..308687d 100644 --- a/src/game/units.cpp +++ b/src/game/units.cpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "game.hpp" namespace game { diff --git a/src/game/worldgen.cpp b/src/game/worldgen.cpp index 8a6addf..61ceea3 100644 --- a/src/game/worldgen.cpp +++ b/src/game/worldgen.cpp @@ -1,3 +1,20 @@ +/* +This file is part of Minitrem. + +Minitrem is free software: you can redistribute it and/or modify +it under the terms of the GNU General Public License as published by +the Free Software Foundation, either version 2 of the License, or +(at your option) any later version. + +Minitrem is distributed in the hope that it will be useful, +but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Minitrem. If not, see <http://www.gnu.org/licenses/>. +*/ + #include "game.hpp" namespace game { |